Ryujinx-uplift/Ryujinx.Headless.SDL2/Vulkan/VulkanWindow.cs
TSRBerry 51b3953cfc
[Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle
2023-01-09 04:55:37 +01:00

104 lines
3.2 KiB
C#

using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Input.HLE;
using Ryujinx.SDL2.Common;
using System;
using System.Runtime.InteropServices;
using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.Vulkan
{
class VulkanWindow : WindowBase
{
private GraphicsDebugLevel _glLogLevel;
public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
protected override void InitializeWindowRenderer() { }
protected override void InitializeRenderer()
{
Renderer?.Window.SetSize(DefaultWidth, DefaultHeight);
MouseDriver.SetClientSize(DefaultWidth, DefaultHeight);
}
private void BasicInvoke(Action action)
{
action();
}
public unsafe IntPtr CreateWindowSurface(IntPtr instance)
{
ulong surfaceHandle = 0;
Action createSurface = () =>
{
if (SDL_Vulkan_CreateSurface(WindowHandle, instance, out surfaceHandle) == SDL_bool.SDL_FALSE)
{
string errorMessage = $"SDL_Vulkan_CreateSurface failed with error \"{SDL_GetError()}\"";
Logger.Error?.Print(LogClass.Application, errorMessage);
throw new Exception(errorMessage);
}
};
if (SDL2Driver.MainThreadDispatcher != null)
{
SDL2Driver.MainThreadDispatcher(createSurface);
}
else
{
createSurface();
}
return (IntPtr)surfaceHandle;
}
public unsafe string[] GetRequiredInstanceExtensions()
{
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
{
IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
string[] extensions = new string[(int)extensionsCount];
fixed (IntPtr* rawExtensionsPtr = rawExtensions)
{
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
{
for (int i = 0; i < extensions.Length; i++)
{
extensions[i] = Marshal.PtrToStringUTF8(rawExtensions[i]);
}
return extensions;
}
}
}
string errorMessage = $"SDL_Vulkan_GetInstanceExtensions failed with error \"{SDL_GetError()}\"";
Logger.Error?.Print(LogClass.Application, errorMessage);
throw new Exception(errorMessage);
}
protected override void FinalizeWindowRenderer()
{
Device.DisposeGpu();
}
protected override void SwapBuffers() { }
}
}