mirror of
https://github.com/GreemDev/Ryujinx.git
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
35 lines
993 B
C#
35 lines
993 B
C#
using Ryujinx.Horizon.Common;
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using System;
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namespace Ryujinx.Horizon.Sdk.Sf.Cmif
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{
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class ServiceObjectHolder
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{
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public IServiceObject ServiceObject { get; }
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private readonly ServiceDispatchMeta _dispatchMeta;
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public ServiceObjectHolder(ServiceObjectHolder objectHolder)
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{
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ServiceObject = objectHolder.ServiceObject;
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_dispatchMeta = objectHolder._dispatchMeta;
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}
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public ServiceObjectHolder(IServiceObject serviceImpl)
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{
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ServiceObject = serviceImpl;
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_dispatchMeta = new ServiceDispatchMeta(ServiceDispatchTable.Create(serviceImpl));
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}
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public ServiceObjectHolder Clone()
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{
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return new ServiceObjectHolder(this);
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}
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public Result ProcessMessage(ref ServiceDispatchContext context, ReadOnlySpan<byte> inRawData)
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{
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return _dispatchMeta.DispatchTable.ProcessMessage(ref context, inRawData);
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}
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}
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}
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