Ryujinx-uplift/Ryujinx.Graphics.Gpu/Shader/Cache
Berkan Diler 644b497df1
Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)
* Collapse AsSpan().Slice(..) calls into AsSpan(..)

Less code and a bit faster

* Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)
2022-02-22 10:32:10 -03:00
..
Definition Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) 2022-02-16 23:15:39 +01:00
CacheCollection.cs infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
CacheHelper.cs Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) 2022-02-22 10:32:10 -03:00
CacheManager.cs Use a new approach for shader BRX targets (#2532) 2021-08-11 20:59:42 +02:00
CacheMigration.cs infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00