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https://github.com/GreemDev/Ryujinx.git
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560ccbeb2d
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
using Ryujinx.Common.Logging;
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using System;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Nifm
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{
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class IGeneralService : IpcService
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{
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public IGeneralService() { }
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[Command(4)]
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// CreateRequest(u32) -> object<nn::nifm::detail::IRequest>
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public long CreateRequest(ServiceCtx context)
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{
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int unknown = context.RequestData.ReadInt32();
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MakeObject(context, new IRequest(context.Device.System));
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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}
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[Command(12)]
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// GetCurrentIpAddress() -> nn::nifm::IpV4Address
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public long GetCurrentIpAddress(ServiceCtx context)
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{
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if (!NetworkInterface.GetIsNetworkAvailable())
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{
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return MakeError(ErrorModule.Nifm, NifmErr.NoInternetConnection);
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}
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IPHostEntry host = Dns.GetHostEntry(Dns.GetHostName());
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IPAddress address = host.AddressList.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork);
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context.ResponseData.Write(BitConverter.ToUInt32(address.GetAddressBytes()));
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Logger.PrintInfo(LogClass.ServiceNifm, $"Console's local IP is \"{address}\".");
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return 0;
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}
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}
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} |