Ryujinx-uplift/src
Jimmy Reichley 565acec468
AutoLoad DLC/updates (#12)
* Add hooks to ApplicationLibrary for loading DLC/updates

* Trigger DLC/update load on games refresh

* Initial moving of DLC/updates to UI.Common

* Use new models in ApplicationLibrary

* Make dlc/updates records; use ApplicationLibrary for loading logic

* Fix a bug with DLC window; rework some logic

* Auto-load bundled DLC on startup

* Autoload DLC

* Add setting for autoloading dlc/updates

* Remove dead code; bind to AppLibrary apps directly in mainwindow

* Stub out bulk dlc menu item

* Add localization; stub out bulk load updates

* Set autoload dirs explicitly

* Begin extracting updates to match DLC refactors

* Add title update autoloading

* Reduce size of settings sections

* Better cache lookup for apps

* Dont reload entire library on game version change

* Remove ApplicationAdded event; always enumerate nsp when autoloading
2024-10-07 20:08:41 -05:00
..
ARMeilleure Make GetFunctionPointerForDelegate as explicit as possible (#7279) 2024-09-15 17:39:10 -03:00
Ryujinx AutoLoad DLC/updates (#12) 2024-10-07 20:08:41 -05:00
Ryujinx.Audio Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Common Vulkan: Feedback loop detection and barriers (#7226) 2024-09-01 21:28:16 -03:00
Ryujinx.Cpu Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174) 2024-08-08 17:07:24 -03:00
Ryujinx.Graphics.Device Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Ryujinx.Graphics.GAL Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
Ryujinx.Graphics.Gpu Do not try to create a texture pool if shader does not use textures (#7379) 2024-09-30 11:41:07 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
Ryujinx.Graphics.Shader GPU: Ensure all clip distances are initialized when used (#7363) 2024-09-26 14:19:12 -03:00
Ryujinx.Graphics.Texture replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
Ryujinx.Headless.SDL2 Change 6GB DRAM expansion to 8GB (#7313) 2024-09-17 15:09:20 -03:00
Ryujinx.HLE Remove unused workflows, remove FUNDING.yml, remove GTK3. 2024-10-07 18:29:08 -05:00
Ryujinx.HLE.Generators Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Ryujinx.Horizon Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Fix another NullReferenceException (#6826) 2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Ryujinx.SDL2.Common sdl: set app name (#7370) 2024-09-28 10:44:23 +02:00
Ryujinx.ShaderTools Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Tests Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common AutoLoad DLC/updates (#12) 2024-10-07 20:08:41 -05:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00