Ryujinx-uplift/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs

18 lines
389 B
C#

using System;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
enum TextureFlags
{
None = 0,
Bindless = 1 << 0,
Gather = 1 << 1,
Derivatives = 1 << 2,
IntCoords = 1 << 3,
LodBias = 1 << 4,
LodLevel = 1 << 5,
Offset = 1 << 6,
Offsets = 1 << 7
}
}