Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

60 lines
1.7 KiB
C#

using System.IO;
namespace Ryujinx.HLE.HOS.Services.Android
{
struct GbpBuffer
{
public int Magic { get; private set; }
public int Width { get; private set; }
public int Height { get; private set; }
public int Stride { get; private set; }
public int Format { get; private set; }
public int Usage { get; private set; }
public int Pid { get; private set; }
public int RefCount { get; private set; }
public int FdsCount { get; private set; }
public int IntsCount { get; private set; }
public byte[] RawData { get; private set; }
public int Size => RawData.Length + 10 * 4;
public GbpBuffer(BinaryReader Reader)
{
Magic = Reader.ReadInt32();
Width = Reader.ReadInt32();
Height = Reader.ReadInt32();
Stride = Reader.ReadInt32();
Format = Reader.ReadInt32();
Usage = Reader.ReadInt32();
Pid = Reader.ReadInt32();
RefCount = Reader.ReadInt32();
FdsCount = Reader.ReadInt32();
IntsCount = Reader.ReadInt32();
RawData = Reader.ReadBytes((FdsCount + IntsCount) * 4);
}
public void Write(BinaryWriter Writer)
{
Writer.Write(Magic);
Writer.Write(Width);
Writer.Write(Height);
Writer.Write(Stride);
Writer.Write(Format);
Writer.Write(Usage);
Writer.Write(Pid);
Writer.Write(RefCount);
Writer.Write(FdsCount);
Writer.Write(IntsCount);
Writer.Write(RawData);
}
}
}