mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-28 19:54:29 +01:00
112 lines
2.7 KiB
C#
112 lines
2.7 KiB
C#
using System;
|
|
using System.Numerics;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Translation
|
|
{
|
|
struct UInt128 : IEquatable<UInt128>
|
|
{
|
|
public static UInt128 Zero => new UInt128() { _v0 = 0, _v1 = 0 };
|
|
|
|
private ulong _v0;
|
|
private ulong _v1;
|
|
|
|
public UInt128(ulong low, ulong high)
|
|
{
|
|
_v0 = low;
|
|
_v1 = high;
|
|
}
|
|
|
|
public int TrailingZeroCount()
|
|
{
|
|
int count = BitOperations.TrailingZeroCount(_v0);
|
|
if (count == 64)
|
|
{
|
|
count += BitOperations.TrailingZeroCount(_v1);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
public static UInt128 Pow2(int x)
|
|
{
|
|
if (x >= 64)
|
|
{
|
|
return new UInt128(0, 1UL << (x - 64));
|
|
}
|
|
|
|
return new UInt128(1UL << x, 0);
|
|
}
|
|
|
|
public static UInt128 operator ~(UInt128 x)
|
|
{
|
|
return new UInt128(~x._v0, ~x._v1);
|
|
}
|
|
|
|
public static UInt128 operator &(UInt128 x, UInt128 y)
|
|
{
|
|
return new UInt128(x._v0 & y._v0, x._v1 & y._v1);
|
|
}
|
|
|
|
public static UInt128 operator |(UInt128 x, UInt128 y)
|
|
{
|
|
return new UInt128(x._v0 | y._v0, x._v1 | y._v1);
|
|
}
|
|
|
|
public static UInt128 operator <<(UInt128 x, int shift)
|
|
{
|
|
if (shift == 0)
|
|
{
|
|
return new UInt128(x._v0, x._v1);
|
|
}
|
|
else if (shift >= 64)
|
|
{
|
|
return new UInt128(0, x._v0 << (shift - 64));
|
|
}
|
|
|
|
ulong shiftOut = x._v0 >> (64 - shift);
|
|
|
|
return new UInt128(x._v0 << shift, (x._v1 << shift) | shiftOut);
|
|
}
|
|
|
|
public static UInt128 operator >>(UInt128 x, int shift)
|
|
{
|
|
if (shift == 0)
|
|
{
|
|
return new UInt128(x._v0, x._v1);
|
|
}
|
|
else if (shift >= 64)
|
|
{
|
|
return new UInt128(x._v1 >> (shift - 64), 0);
|
|
}
|
|
|
|
ulong shiftOut = x._v1 & ((1UL << shift) - 1);
|
|
|
|
return new UInt128((x._v0 >> shift) | (shiftOut << (64 - shift)), x._v1 >> shift);
|
|
}
|
|
|
|
public static bool operator ==(UInt128 x, UInt128 y)
|
|
{
|
|
return x.Equals(y);
|
|
}
|
|
|
|
public static bool operator !=(UInt128 x, UInt128 y)
|
|
{
|
|
return !x.Equals(y);
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return obj is UInt128 other && Equals(other);
|
|
}
|
|
|
|
public bool Equals(UInt128 other)
|
|
{
|
|
return _v0 == other._v0 && _v1 == other._v1;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return HashCode.Combine(_v0, _v1);
|
|
}
|
|
}
|
|
} |