mirror of
https://github.com/GreemDev/Ryujinx.git
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deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
293 lines
10 KiB
C#
293 lines
10 KiB
C#
using Gtk;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Ui.Common.Configuration;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using Image = SixLabors.ImageSharp.Image;
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namespace Ryujinx.Ui.Windows
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{
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public class AvatarWindow : Window
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{
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public byte[] SelectedProfileImage;
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public bool NewUser;
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private static Dictionary<string, byte[]> _avatarDict = new Dictionary<string, byte[]>();
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private ListStore _listStore;
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private IconView _iconView;
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private Button _setBackgroungColorButton;
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private Gdk.RGBA _backgroundColor;
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public AvatarWindow() : base($"Ryujinx {Program.Version} - Manage Accounts - Avatar")
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{
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Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
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CanFocus = false;
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Resizable = false;
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Modal = true;
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TypeHint = Gdk.WindowTypeHint.Dialog;
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SetDefaultSize(740, 400);
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SetPosition(WindowPosition.Center);
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VBox vbox = new VBox(false, 0);
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Add(vbox);
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ScrolledWindow scrolledWindow = new ScrolledWindow
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{
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ShadowType = ShadowType.EtchedIn
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};
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scrolledWindow.SetPolicy(PolicyType.Automatic, PolicyType.Automatic);
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HBox hbox = new HBox(false, 0);
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Button chooseButton = new Button()
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{
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Label = "Choose",
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CanFocus = true,
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ReceivesDefault = true
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};
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chooseButton.Clicked += ChooseButton_Pressed;
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_setBackgroungColorButton = new Button()
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{
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Label = "Set Background Color",
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CanFocus = true
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};
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_setBackgroungColorButton.Clicked += SetBackgroungColorButton_Pressed;
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_backgroundColor.Red = 1;
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_backgroundColor.Green = 1;
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_backgroundColor.Blue = 1;
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_backgroundColor.Alpha = 1;
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Button closeButton = new Button()
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{
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Label = "Close",
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CanFocus = true
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};
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closeButton.Clicked += CloseButton_Pressed;
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vbox.PackStart(scrolledWindow, true, true, 0);
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hbox.PackStart(chooseButton, true, true, 0);
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hbox.PackStart(_setBackgroungColorButton, true, true, 0);
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hbox.PackStart(closeButton, true, true, 0);
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vbox.PackStart(hbox, false, false, 0);
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_listStore = new ListStore(typeof(string), typeof(Gdk.Pixbuf));
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_listStore.SetSortColumnId(0, SortType.Ascending);
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_iconView = new IconView(_listStore);
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_iconView.ItemWidth = 64;
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_iconView.ItemPadding = 10;
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_iconView.PixbufColumn = 1;
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_iconView.SelectionChanged += IconView_SelectionChanged;
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scrolledWindow.Add(_iconView);
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_iconView.GrabFocus();
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ProcessAvatars();
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ShowAll();
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}
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public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
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{
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if (_avatarDict.Count > 0)
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{
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return;
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}
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string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem, NcaContentType.Data);
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string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
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if (!string.IsNullOrWhiteSpace(avatarPath))
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{
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using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
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{
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Nca nca = new Nca(virtualFileSystem.KeySet, ncaFileStream);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
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foreach (var item in romfs.EnumerateEntries())
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{
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// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
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if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
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{
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using var file = new UniqueRef<IFile>();
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romfs.OpenFile(ref file.Ref(), ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
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using (MemoryStream stream = new MemoryStream())
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using (MemoryStream streamPng = new MemoryStream())
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{
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file.Get.AsStream().CopyTo(stream);
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stream.Position = 0;
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Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
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avatarImage.SaveAsPng(streamPng);
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_avatarDict.Add(item.FullPath, streamPng.ToArray());
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}
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}
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}
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}
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}
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}
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private void ProcessAvatars()
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{
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_listStore.Clear();
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foreach (var avatar in _avatarDict)
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{
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_listStore.AppendValues(avatar.Key, new Gdk.Pixbuf(ProcessImage(avatar.Value), 96, 96));
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}
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_iconView.SelectPath(new TreePath(new int[] { 0 }));
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}
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private byte[] ProcessImage(byte[] data)
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{
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using (MemoryStream streamJpg = new MemoryStream())
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{
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Image avatarImage = Image.Load(data, new PngDecoder());
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avatarImage.Mutate(x => x.BackgroundColor(new Rgba32((byte)(_backgroundColor.Red * 255),
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(byte)(_backgroundColor.Green * 255),
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(byte)(_backgroundColor.Blue * 255),
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(byte)(_backgroundColor.Alpha * 255))));
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avatarImage.SaveAsJpeg(streamJpg);
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return streamJpg.ToArray();
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}
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}
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private void CloseButton_Pressed(object sender, EventArgs e)
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{
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SelectedProfileImage = null;
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Close();
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}
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private void IconView_SelectionChanged(object sender, EventArgs e)
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{
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if (_iconView.SelectedItems.Length > 0)
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{
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_listStore.GetIter(out TreeIter iter, _iconView.SelectedItems[0]);
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SelectedProfileImage = ProcessImage(_avatarDict[(string)_listStore.GetValue(iter, 0)]);
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}
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}
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private void SetBackgroungColorButton_Pressed(object sender, EventArgs e)
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{
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using (ColorChooserDialog colorChooserDialog = new ColorChooserDialog("Set Background Color", this))
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{
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colorChooserDialog.UseAlpha = false;
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colorChooserDialog.Rgba = _backgroundColor;
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if (colorChooserDialog.Run() == (int)ResponseType.Ok)
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{
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_backgroundColor = colorChooserDialog.Rgba;
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ProcessAvatars();
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}
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colorChooserDialog.Hide();
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}
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}
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private void ChooseButton_Pressed(object sender, EventArgs e)
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{
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Close();
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}
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private static byte[] DecompressYaz0(Stream stream)
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{
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using (BinaryReader reader = new BinaryReader(stream))
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{
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reader.ReadInt32(); // Magic
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uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
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reader.ReadInt64(); // Padding
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byte[] input = new byte[stream.Length - stream.Position];
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stream.Read(input, 0, input.Length);
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long inputOffset = 0;
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byte[] output = new byte[decodedLength];
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long outputOffset = 0;
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ushort mask = 0;
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byte header = 0;
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while (outputOffset < decodedLength)
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{
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if ((mask >>= 1) == 0)
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{
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header = input[inputOffset++];
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mask = 0x80;
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}
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if ((header & mask) > 0)
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{
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if (outputOffset == output.Length)
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{
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break;
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}
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output[outputOffset++] = input[inputOffset++];
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}
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else
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{
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byte byte1 = input[inputOffset++];
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byte byte2 = input[inputOffset++];
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int dist = ((byte1 & 0xF) << 8) | byte2;
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int position = (int)outputOffset - (dist + 1);
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int length = byte1 >> 4;
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if (length == 0)
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{
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length = input[inputOffset++] + 0x12;
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}
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else
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{
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length += 2;
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}
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while (length-- > 0)
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{
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output[outputOffset++] = output[position++];
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}
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}
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}
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return output;
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}
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}
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}
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} |