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https://github.com/GreemDev/Ryujinx.git
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02714a1291
* Add source generator for locale keys * use locale keys in Ui subdir
59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
using Avalonia.Interactivity;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.ViewModels;
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namespace Ryujinx.Ava.UI.Windows
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{
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public partial class AmiiboWindow : StyleableWindow
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{
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public AmiiboWindow(bool showAll, string lastScannedAmiiboId, string titleId)
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{
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ViewModel = new AmiiboWindowViewModel(this, lastScannedAmiiboId, titleId);
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ViewModel.ShowAllAmiibo = showAll;
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DataContext = ViewModel;
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.Amiibo];
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}
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public AmiiboWindow()
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{
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ViewModel = new AmiiboWindowViewModel(this, string.Empty, string.Empty);
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DataContext = ViewModel;
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InitializeComponent();
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if (Program.PreviewerDetached)
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{
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.Amiibo];
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}
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}
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public bool IsScanned { get; set; }
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public Amiibo.AmiiboApi ScannedAmiibo { get; set; }
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public AmiiboWindowViewModel ViewModel { get; set; }
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private void ScanButton_Click(object sender, RoutedEventArgs e)
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{
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if (ViewModel.AmiiboSelectedIndex > -1)
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{
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Amiibo.AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
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ScannedAmiibo = amiibo;
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IsScanned = true;
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Close();
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}
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}
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private void CancelButton_Click(object sender, RoutedEventArgs e)
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{
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IsScanned = false;
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Close();
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}
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}
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} |