mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 11:31:16 +01:00
cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
235 lines
7.1 KiB
C#
235 lines
7.1 KiB
C#
using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Ipc
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{
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class IpcMessage
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{
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public IpcMessageType Type { get; set; }
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public IpcHandleDesc HandleDesc { get; set; }
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public List<IpcPtrBuffDesc> PtrBuff { get; private set; }
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public List<IpcBuffDesc> SendBuff { get; private set; }
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public List<IpcBuffDesc> ReceiveBuff { get; private set; }
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public List<IpcBuffDesc> ExchangeBuff { get; private set; }
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public List<IpcRecvListBuffDesc> RecvListBuff { get; private set; }
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public List<int> ObjectIds { get; private set; }
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public byte[] RawData { get; set; }
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public IpcMessage()
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{
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PtrBuff = new List<IpcPtrBuffDesc>();
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SendBuff = new List<IpcBuffDesc>();
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ReceiveBuff = new List<IpcBuffDesc>();
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ExchangeBuff = new List<IpcBuffDesc>();
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RecvListBuff = new List<IpcRecvListBuffDesc>();
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ObjectIds = new List<int>();
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}
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public IpcMessage(byte[] data, long cmdPtr) : this()
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{
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using (MemoryStream ms = new MemoryStream(data))
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{
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BinaryReader reader = new BinaryReader(ms);
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Initialize(reader, cmdPtr);
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}
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}
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private void Initialize(BinaryReader reader, long cmdPtr)
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{
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int word0 = reader.ReadInt32();
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int word1 = reader.ReadInt32();
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Type = (IpcMessageType)(word0 & 0xffff);
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int ptrBuffCount = (word0 >> 16) & 0xf;
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int sendBuffCount = (word0 >> 20) & 0xf;
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int recvBuffCount = (word0 >> 24) & 0xf;
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int xchgBuffCount = (word0 >> 28) & 0xf;
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int rawDataSize = (word1 >> 0) & 0x3ff;
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int recvListFlags = (word1 >> 10) & 0xf;
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bool hndDescEnable = ((word1 >> 31) & 0x1) != 0;
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if (hndDescEnable)
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{
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HandleDesc = new IpcHandleDesc(reader);
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}
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for (int index = 0; index < ptrBuffCount; index++)
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{
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PtrBuff.Add(new IpcPtrBuffDesc(reader));
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}
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void ReadBuff(List<IpcBuffDesc> buff, int count)
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{
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for (int index = 0; index < count; index++)
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{
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buff.Add(new IpcBuffDesc(reader));
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}
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}
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ReadBuff(SendBuff, sendBuffCount);
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ReadBuff(ReceiveBuff, recvBuffCount);
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ReadBuff(ExchangeBuff, xchgBuffCount);
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rawDataSize *= 4;
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long recvListPos = reader.BaseStream.Position + rawDataSize;
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long pad0 = GetPadSize16(reader.BaseStream.Position + cmdPtr);
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if (rawDataSize != 0)
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{
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rawDataSize -= (int)pad0;
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}
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reader.BaseStream.Seek(pad0, SeekOrigin.Current);
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int recvListCount = recvListFlags - 2;
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if (recvListCount == 0)
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{
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recvListCount = 1;
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}
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else if (recvListCount < 0)
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{
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recvListCount = 0;
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}
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RawData = reader.ReadBytes(rawDataSize);
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reader.BaseStream.Seek(recvListPos, SeekOrigin.Begin);
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for (int index = 0; index < recvListCount; index++)
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{
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RecvListBuff.Add(new IpcRecvListBuffDesc(reader));
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}
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}
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public byte[] GetBytes(long cmdPtr, ulong recvListAddr)
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{
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using (MemoryStream ms = new MemoryStream())
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{
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BinaryWriter writer = new BinaryWriter(ms);
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int word0;
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int word1;
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word0 = (int)Type;
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word0 |= (PtrBuff.Count & 0xf) << 16;
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word0 |= (SendBuff.Count & 0xf) << 20;
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word0 |= (ReceiveBuff.Count & 0xf) << 24;
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word0 |= (ExchangeBuff.Count & 0xf) << 28;
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byte[] handleData = new byte[0];
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if (HandleDesc != null)
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{
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handleData = HandleDesc.GetBytes();
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}
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int dataLength = RawData?.Length ?? 0;
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dataLength = (dataLength + 3) & ~3;
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int rawLength = dataLength;
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int pad0 = (int)GetPadSize16(cmdPtr + 8 + handleData.Length + PtrBuff.Count * 8);
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// Apparently, padding after Raw Data is 16 bytes, however when there is
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// padding before Raw Data too, we need to subtract the size of this padding.
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// This is the weirdest padding I've seen so far...
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int pad1 = 0x10 - pad0;
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dataLength = (dataLength + pad0 + pad1) / 4;
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word1 = (dataLength & 0x3ff) | (2 << 10);
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if (HandleDesc != null)
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{
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word1 |= 1 << 31;
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}
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writer.Write(word0);
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writer.Write(word1);
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writer.Write(handleData);
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for (int index = 0; index < PtrBuff.Count; index++)
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{
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writer.Write(PtrBuff[index].GetWord0());
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writer.Write(PtrBuff[index].GetWord1());
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}
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ms.Seek(pad0, SeekOrigin.Current);
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if (RawData != null)
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{
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writer.Write(RawData);
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ms.Seek(rawLength - RawData.Length, SeekOrigin.Current);
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}
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writer.Write(new byte[pad1]);
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writer.Write(recvListAddr);
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return ms.ToArray();
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}
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}
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private long GetPadSize16(long position)
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{
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if ((position & 0xf) != 0)
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{
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return 0x10 - (position & 0xf);
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}
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return 0;
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}
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// ReSharper disable once InconsistentNaming
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public (long Position, long Size) GetBufferType0x21(int index = 0)
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{
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if (PtrBuff.Count > index &&
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PtrBuff[index].Position != 0 &&
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PtrBuff[index].Size != 0)
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{
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return (PtrBuff[index].Position, PtrBuff[index].Size);
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}
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if (SendBuff.Count > index &&
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SendBuff[index].Position != 0 &&
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SendBuff[index].Size != 0)
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{
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return (SendBuff[index].Position, SendBuff[index].Size);
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}
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return (0, 0);
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}
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// ReSharper disable once InconsistentNaming
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public (long Position, long Size) GetBufferType0x22(int index = 0)
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{
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if (RecvListBuff.Count > index &&
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RecvListBuff[index].Position != 0 &&
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RecvListBuff[index].Size != 0)
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{
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return (RecvListBuff[index].Position, RecvListBuff[index].Size);
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}
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if (ReceiveBuff.Count > index &&
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ReceiveBuff[index].Position != 0 &&
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ReceiveBuff[index].Size != 0)
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{
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return (ReceiveBuff[index].Position, ReceiveBuff[index].Size);
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}
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return (0, 0);
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}
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}
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}
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