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https://github.com/GreemDev/Ryujinx.git
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ae4324032a
* Optimize string memory usage. Use ReadOnlySpan<char> and StringBuilder where possible. * Fix copypaste error * Code generator review fixes * Use if statement instead of switch * Code style fixes Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Another code style fix * Styling fix Co-authored-by: Mary-nyan <thog@protonmail.com> * Styling fix Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
using System.IO;
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using System;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class IntegerLiteral : BaseNode
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{
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private string _literalName;
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private string _literalValue;
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public IntegerLiteral(string literalName, string literalValue) : base(NodeType.IntegerLiteral)
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{
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_literalValue = literalValue;
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_literalName = literalName;
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (_literalName.Length > 3)
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{
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writer.Write("(");
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writer.Write(_literalName);
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writer.Write(")");
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}
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if (_literalValue[0] == 'n')
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{
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writer.Write("-");
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writer.Write(_literalValue.AsSpan(1));
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}
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else
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{
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writer.Write(_literalValue);
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}
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if (_literalName.Length <= 3)
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{
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writer.Write(_literalName);
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}
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}
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}
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} |