Ryujinx-uplift/Ryujinx.Graphics.Texture
gdkchan 11a7c99764
Support 3D BC4 and BC5 compressed textures (#1655)
* Support 3D BC4 and BC5 compressed textures

* PR feedback

* Fix some typos
2020-11-01 15:32:53 -03:00
..
Astc Supper 2D array ASTC compressed texture formats decoding (#1593) 2020-10-02 11:22:23 +10:00
BCnDecoder.cs Support 3D BC4 and BC5 compressed textures (#1655) 2020-11-01 15:32:53 -03:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Fix buffer to 3D texture copy (#1354) 2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
OffsetCalculator.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Texture.csproj Upgrade projects to C#8 (#1193) 2020-05-04 12:14:48 +10:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
SizeInfo.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00