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facc12a94a
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`. It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level. |
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.. | ||
CodeGen | ||
Common | ||
Decoders | ||
Diagnostics | ||
Instructions | ||
IntermediateRepresentation | ||
Memory | ||
Native | ||
Signal | ||
State | ||
Translation | ||
Allocators.cs | ||
ARMeilleure.csproj | ||
Optimizations.cs | ||
Statistics.cs |