Ryujinx-uplift/src/Ryujinx.Graphics.Shader
gdkchan 6ed613a6e6
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass

* Handle subgroup sizes higher than 32

* Stop using the subgroup size control extension

* Make GenerateShuffleFunction static

* Shader cache version bump
2023-08-16 21:31:07 -03:00
..
CodeGen Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Decoders Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Instructions Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
IntermediateRepresentation Stop identifying shader textures with handle and cbuf, use binding instead (#5266) 2023-07-03 14:29:27 -03:00
StructuredIr Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Translation Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
AlphaTestOp.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
AttributeType.cs Implement scaled vertex format emulation (#5564) 2023-08-16 08:30:33 -03:00
BufferDescriptor.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
BufferUsageFlags.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Constants.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
GpuGraphicsState.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
IGpuAccessor.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
ILogger.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
InputTopology.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
OutputTopology.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Ryujinx.Graphics.Shader.csproj Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
SamplerType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ShaderIdentification.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ShaderProgram.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs Fix incorrect fragment origin when YNegate is enabled (#4673) 2023-07-29 18:47:03 -03:00
ShaderStage.cs Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2023-08-16 23:16:25 +02:00
SupportBuffer.cs Fix incorrect fragment origin when YNegate is enabled (#4673) 2023-07-29 18:47:03 -03:00
TessPatchType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TessSpacing.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TextureDescriptor.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
TextureFormat.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TextureHandle.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TextureUsageFlags.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00