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45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum Condition
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{
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Less = 1 << 0,
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Equal = 1 << 1,
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Greater = 1 << 2,
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Nan = 1 << 3,
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Unsigned = 1 << 4,
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Never = 0,
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LessOrEqual = Less | Equal,
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NotEqual = Less | Greater,
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GreaterOrEqual = Greater | Equal,
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Number = Greater | Equal | Less,
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LessUnordered = Less | Nan,
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EqualUnordered = Equal | Nan,
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LessOrEqualUnordered = LessOrEqual | Nan,
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GreaterUnordered = Greater | Nan,
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NotEqualUnordered = NotEqual | Nan,
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GreaterOrEqualUnordered = GreaterOrEqual | Nan,
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Always = 0xf,
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Off = Unsigned | Never,
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Lower = Unsigned | Less,
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Sff = Unsigned | Equal,
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LowerOrSame = Unsigned | LessOrEqual,
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Higher = Unsigned | Greater,
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Sft = Unsigned | NotEqual,
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HigherOrSame = Unsigned | GreaterOrEqual,
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Oft = Unsigned | Always,
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CsmTa = 0x18,
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CsmTr = 0x19,
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CsmMx = 0x1a,
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FcsmTa = 0x1b,
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FcsmTr = 0x1c,
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FcsmMx = 0x1d,
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Rle = 0x1e,
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Rgt = 0x1f
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}
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} |