mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 03:21:15 +01:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
16 lines
553 B
C#
16 lines
553 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeFArithReg : OpCodeFArith, IOpCodeReg
|
|
{
|
|
public Register Rb { get; protected set; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeFArithReg(emitter, address, opCode);
|
|
|
|
public OpCodeFArithReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
|
}
|
|
}
|
|
} |