Ryujinx-uplift/Ryujinx.HLE/HOS/Ipc/IpcMessage.cs
jhorv 23c844b2aa
Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays

* structure for loops in a way that the JIT will elide array/Span bounds checking

* avoiding function calls in for loop condition tests

* avoid LINQ in a hot path

* conform with code style

* fix mistake in GetNextWaitingObject()

* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue

* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
2023-03-11 17:05:48 -03:00

280 lines
8.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
namespace Ryujinx.HLE.HOS.Ipc
{
class IpcMessage
{
public IpcMessageType Type { get; set; }
public IpcHandleDesc HandleDesc { get; set; }
public List<IpcPtrBuffDesc> PtrBuff { get; private set; }
public List<IpcBuffDesc> SendBuff { get; private set; }
public List<IpcBuffDesc> ReceiveBuff { get; private set; }
public List<IpcBuffDesc> ExchangeBuff { get; private set; }
public List<IpcRecvListBuffDesc> RecvListBuff { get; private set; }
public List<int> ObjectIds { get; private set; }
public byte[] RawData { get; set; }
public IpcMessage()
{
PtrBuff = new List<IpcPtrBuffDesc>();
SendBuff = new List<IpcBuffDesc>();
ReceiveBuff = new List<IpcBuffDesc>();
ExchangeBuff = new List<IpcBuffDesc>();
RecvListBuff = new List<IpcRecvListBuffDesc>();
ObjectIds = new List<int>();
}
public IpcMessage(byte[] data, long cmdPtr) : this()
{
using (MemoryStream ms = new MemoryStream(data))
{
BinaryReader reader = new BinaryReader(ms);
Initialize(reader, cmdPtr);
}
}
private void Initialize(BinaryReader reader, long cmdPtr)
{
int word0 = reader.ReadInt32();
int word1 = reader.ReadInt32();
Type = (IpcMessageType)(word0 & 0xffff);
int ptrBuffCount = (word0 >> 16) & 0xf;
int sendBuffCount = (word0 >> 20) & 0xf;
int recvBuffCount = (word0 >> 24) & 0xf;
int xchgBuffCount = (word0 >> 28) & 0xf;
int rawDataSize = (word1 >> 0) & 0x3ff;
int recvListFlags = (word1 >> 10) & 0xf;
bool hndDescEnable = ((word1 >> 31) & 0x1) != 0;
if (hndDescEnable)
{
HandleDesc = new IpcHandleDesc(reader);
}
for (int index = 0; index < ptrBuffCount; index++)
{
PtrBuff.Add(new IpcPtrBuffDesc(reader));
}
void ReadBuff(List<IpcBuffDesc> buff, int count)
{
for (int index = 0; index < count; index++)
{
buff.Add(new IpcBuffDesc(reader));
}
}
ReadBuff(SendBuff, sendBuffCount);
ReadBuff(ReceiveBuff, recvBuffCount);
ReadBuff(ExchangeBuff, xchgBuffCount);
rawDataSize *= 4;
long recvListPos = reader.BaseStream.Position + rawDataSize;
// only HIPC have the padding requirements.
if (Type < IpcMessageType.TipcCloseSession)
{
long pad0 = GetPadSize16(reader.BaseStream.Position + cmdPtr);
if (rawDataSize != 0)
{
rawDataSize -= (int)pad0;
}
reader.BaseStream.Seek(pad0, SeekOrigin.Current);
}
int recvListCount = recvListFlags - 2;
if (recvListCount == 0)
{
recvListCount = 1;
}
else if (recvListCount < 0)
{
recvListCount = 0;
}
RawData = reader.ReadBytes(rawDataSize);
reader.BaseStream.Seek(recvListPos, SeekOrigin.Begin);
for (int index = 0; index < recvListCount; index++)
{
RecvListBuff.Add(new IpcRecvListBuffDesc(reader));
}
}
public byte[] GetBytes(long cmdPtr, ulong recvListAddr)
{
using (MemoryStream ms = new MemoryStream())
{
BinaryWriter writer = new BinaryWriter(ms);
int word0;
int word1;
word0 = (int)Type;
word0 |= (PtrBuff.Count & 0xf) << 16;
word0 |= (SendBuff.Count & 0xf) << 20;
word0 |= (ReceiveBuff.Count & 0xf) << 24;
word0 |= (ExchangeBuff.Count & 0xf) << 28;
byte[] handleData = Array.Empty<byte>();
if (HandleDesc != null)
{
handleData = HandleDesc.GetBytes();
}
int dataLength = RawData?.Length ?? 0;
dataLength = (dataLength + 3) & ~3;
int rawLength = dataLength;
int pad0 = (int)GetPadSize16(cmdPtr + 8 + handleData.Length + PtrBuff.Count * 8);
// Apparently, padding after Raw Data is 16 bytes, however when there is
// padding before Raw Data too, we need to subtract the size of this padding.
// This is the weirdest padding I've seen so far...
int pad1 = 0x10 - pad0;
dataLength = (dataLength + pad0 + pad1) / 4;
word1 = (dataLength & 0x3ff) | (2 << 10);
if (HandleDesc != null)
{
word1 |= 1 << 31;
}
writer.Write(word0);
writer.Write(word1);
writer.Write(handleData);
for (int index = 0; index < PtrBuff.Count; index++)
{
writer.Write(PtrBuff[index].GetWord0());
writer.Write(PtrBuff[index].GetWord1());
}
ms.Seek(pad0, SeekOrigin.Current);
if (RawData != null)
{
writer.Write(RawData);
ms.Seek(rawLength - RawData.Length, SeekOrigin.Current);
}
writer.Write(new byte[pad1]);
writer.Write(recvListAddr);
return ms.ToArray();
}
}
public byte[] GetBytesTipc()
{
Debug.Assert(PtrBuff.Count == 0);
using (MemoryStream ms = new MemoryStream())
{
BinaryWriter writer = new BinaryWriter(ms);
int word0;
int word1;
word0 = (int)Type;
word0 |= (SendBuff.Count & 0xf) << 20;
word0 |= (ReceiveBuff.Count & 0xf) << 24;
word0 |= (ExchangeBuff.Count & 0xf) << 28;
byte[] handleData = Array.Empty<byte>();
if (HandleDesc != null)
{
handleData = HandleDesc.GetBytes();
}
int dataLength = RawData?.Length ?? 0;
dataLength = ((dataLength + 3) & ~3) / 4;
word1 = (dataLength & 0x3ff);
if (HandleDesc != null)
{
word1 |= 1 << 31;
}
writer.Write(word0);
writer.Write(word1);
writer.Write(handleData);
if (RawData != null)
{
writer.Write(RawData);
}
return ms.ToArray();
}
}
private long GetPadSize16(long position)
{
if ((position & 0xf) != 0)
{
return 0x10 - (position & 0xf);
}
return 0;
}
// ReSharper disable once InconsistentNaming
public (ulong Position, ulong Size) GetBufferType0x21(int index = 0)
{
if (PtrBuff.Count > index && PtrBuff[index].Position != 0)
{
return (PtrBuff[index].Position, PtrBuff[index].Size);
}
if (SendBuff.Count > index)
{
return (SendBuff[index].Position, SendBuff[index].Size);
}
return (0, 0);
}
// ReSharper disable once InconsistentNaming
public (ulong Position, ulong Size) GetBufferType0x22(int index = 0)
{
if (RecvListBuff.Count > index && RecvListBuff[index].Position != 0)
{
return (RecvListBuff[index].Position, RecvListBuff[index].Size);
}
if (ReceiveBuff.Count > index)
{
return (ReceiveBuff[index].Position, ReceiveBuff[index].Size);
}
return (0, 0);
}
}
}