mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 04:34:30 +01:00
789cdba8b5
* Refactor the friend namespace and UInt128 This commit also: - Fix GetFriendsList arguments ordering. - Add GetFriendListIds. - Expose the permission level of the port instance. - InvalidUUID => InvalidArgument * friend: add all cmds as commments * add Friend structure layout * Rename FriendErr to FriendError * Accurately implement INotificationService * Fix singleton lock of NotificationEventHandler * Address comments * Add comments for IDaemonSuspendSessionService cmds * Explicitly define the Charset when needed Also make "Nickname" a string * Address gdk's comments
325 lines
12 KiB
C#
325 lines
12 KiB
C#
using LibHac;
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using LibHac.Fs;
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using LibHac.Fs.NcaUtils;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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using static Ryujinx.HLE.HOS.ErrorCode;
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using static Ryujinx.HLE.Utilities.StringUtils;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFileSystemProxy : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IFileSystemProxy()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 1, Initialize },
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{ 8, OpenFileSystemWithId },
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{ 11, OpenBisFileSystem },
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{ 18, OpenSdCardFileSystem },
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{ 51, OpenSaveDataFileSystem },
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{ 52, OpenSaveDataFileSystemBySystemSaveDataId },
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{ 200, OpenDataStorageByCurrentProcess },
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{ 202, OpenDataStorageByDataId },
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{ 203, OpenPatchDataStorageByCurrentProcess },
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{ 1005, GetGlobalAccessLogMode },
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{ 1006, OutputAccessLogToSdCard }
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};
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}
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// Initialize(u64, pid)
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public long Initialize(ServiceCtx context)
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{
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return 0;
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}
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// OpenFileSystemWithId(nn::fssrv::sf::FileSystemType filesystem_type, nn::ApplicationId tid, buffer<bytes<0x301>, 0x19, 0x301> path)
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// -> object<nn::fssrv::sf::IFileSystem> contentFs
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public long OpenFileSystemWithId(ServiceCtx context)
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{
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FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
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long titleId = context.RequestData.ReadInt64();
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string switchPath = ReadUtf8String(context);
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string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
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if (!File.Exists(fullPath))
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{
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if (fullPath.Contains("."))
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{
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return OpenFileSystemFromInternalFile(context, fullPath);
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}
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
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string extension = Path.GetExtension(fullPath);
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if (extension == ".nca")
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{
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return OpenNcaFs(context, fullPath, fileStream.AsStorage());
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}
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else if (extension == ".nsp")
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{
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return OpenNsp(context, fullPath);
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}
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return MakeError(ErrorModule.Fs, FsErr.InvalidInput);
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}
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// OpenBisFileSystem(nn::fssrv::sf::Partition partitionID, buffer<bytes<0x301>, 0x19, 0x301>) -> object<nn::fssrv::sf::IFileSystem> Bis
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public long OpenBisFileSystem(ServiceCtx context)
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{
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int bisPartitionId = context.RequestData.ReadInt32();
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string partitionString = ReadUtf8String(context);
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string bisPartitionPath = string.Empty;
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switch (bisPartitionId)
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{
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case 29:
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bisPartitionPath = SafeNandPath;
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break;
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case 30:
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case 31:
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bisPartitionPath = SystemNandPath;
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break;
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case 32:
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bisPartitionPath = UserNandPath;
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break;
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default:
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return MakeError(ErrorModule.Fs, FsErr.InvalidInput);
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}
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string fullPath = context.Device.FileSystem.GetFullPartitionPath(bisPartitionPath);
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LocalFileSystem fileSystem = new LocalFileSystem(fullPath);
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MakeObject(context, new IFileSystem(fileSystem));
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return 0;
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}
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// OpenSdCardFileSystem() -> object<nn::fssrv::sf::IFileSystem>
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public long OpenSdCardFileSystem(ServiceCtx context)
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{
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string sdCardPath = context.Device.FileSystem.GetSdCardPath();
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LocalFileSystem fileSystem = new LocalFileSystem(sdCardPath);
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MakeObject(context, new IFileSystem(fileSystem));
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return 0;
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}
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// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public long OpenSaveDataFileSystem(ServiceCtx context)
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{
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LoadSaveDataFileSystem(context);
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return 0;
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}
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// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
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public long OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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{
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LoadSaveDataFileSystem(context);
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return 0;
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}
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// OpenDataStorageByCurrentProcess() -> object<nn::fssrv::sf::IStorage> dataStorage
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public long OpenDataStorageByCurrentProcess(ServiceCtx context)
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{
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MakeObject(context, new IStorage(context.Device.FileSystem.RomFs.AsStorage()));
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return 0;
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}
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// OpenDataStorageByDataId(u8 storageId, nn::ApplicationId tid) -> object<nn::fssrv::sf::IStorage> dataStorage
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public long OpenDataStorageByDataId(ServiceCtx context)
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{
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StorageId storageId = (StorageId)context.RequestData.ReadByte();
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byte[] padding = context.RequestData.ReadBytes(7);
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long titleId = context.RequestData.ReadInt64();
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ContentType contentType = ContentType.Data;
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StorageId installedStorage =
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context.Device.System.ContentManager.GetInstalledStorage(titleId, contentType, storageId);
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if (installedStorage == StorageId.None)
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{
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contentType = ContentType.PublicData;
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installedStorage =
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context.Device.System.ContentManager.GetInstalledStorage(titleId, contentType, storageId);
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}
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if (installedStorage != StorageId.None)
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{
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string contentPath = context.Device.System.ContentManager.GetInstalledContentPath(titleId, storageId, contentType);
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string installPath = context.Device.FileSystem.SwitchPathToSystemPath(contentPath);
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if (!string.IsNullOrWhiteSpace(installPath))
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{
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string ncaPath = installPath;
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if (File.Exists(ncaPath))
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{
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LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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MakeObject(context, new IStorage(romfsStorage));
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return 0;
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}
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else
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{
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throw new FileNotFoundException($"No Nca found in Path `{ncaPath}`.");
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}
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}
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else
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{
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throw new DirectoryNotFoundException($"Path for title id {titleId:x16} on Storage {storageId} was not found in Path {installPath}.");
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}
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}
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throw new FileNotFoundException($"System archive with titleid {titleId:x16} was not found on Storage {storageId}. Found in {installedStorage}.");
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}
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// OpenPatchDataStorageByCurrentProcess() -> object<nn::fssrv::sf::IStorage>
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public long OpenPatchDataStorageByCurrentProcess(ServiceCtx context)
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{
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MakeObject(context, new IStorage(context.Device.FileSystem.RomFs.AsStorage()));
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return 0;
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}
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// GetGlobalAccessLogMode() -> u32 logMode
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public long GetGlobalAccessLogMode(ServiceCtx context)
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{
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int mode = context.Device.System.GlobalAccessLogMode;
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context.ResponseData.Write(mode);
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return 0;
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}
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// OutputAccessLogToSdCard(buffer<bytes, 5> log_text)
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public long OutputAccessLogToSdCard(ServiceCtx context)
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{
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string message = ReadUtf8StringSend(context);
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// FS ends each line with a newline. Remove it because Ryujinx logging adds its own newline
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Logger.PrintAccessLog(LogClass.ServiceFs, message.TrimEnd('\n'));
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return 0;
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}
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public void LoadSaveDataFileSystem(ServiceCtx context)
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{
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SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
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long titleId = context.RequestData.ReadInt64();
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UInt128 userId = context.RequestData.ReadStruct<UInt128>();
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long saveId = context.RequestData.ReadInt64();
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SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
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SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, userId, saveSpaceId);
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string savePath = context.Device.FileSystem.GetGameSavePath(saveInfo, context);
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LocalFileSystem fileSystem = new LocalFileSystem(savePath);
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DirectorySaveDataFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
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MakeObject(context, new IFileSystem(saveFileSystem));
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}
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private long OpenNsp(ServiceCtx context, string pfsPath)
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{
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LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
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PartitionFileSystem nsp = new PartitionFileSystem(storage);
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ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
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IFileSystem nspFileSystem = new IFileSystem(nsp);
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MakeObject(context, nspFileSystem);
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return 0;
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}
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private long OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage)
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{
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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if (!nca.SectionExists(NcaSectionType.Data))
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{
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return MakeError(ErrorModule.Fs, FsErr.PartitionNotFound);
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}
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LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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MakeObject(context, new IFileSystem(fileSystem));
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return 0;
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}
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private long OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath)
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{
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DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
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while (string.IsNullOrWhiteSpace(archivePath.Extension))
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{
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archivePath = archivePath.Parent;
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}
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if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
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{
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FileStream pfsFile = new FileStream(
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archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
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FileMode.Open,
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FileAccess.Read);
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PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
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ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
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string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
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if (nsp.FileExists(filename))
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{
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return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage());
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}
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}
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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private void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
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{
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foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
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{
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Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
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if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
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{
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keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
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}
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}
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}
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}
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} |