Ryujinx-uplift/Ryujinx.Graphics.GAL/ITexture.cs

16 lines
445 B
C#

using System;
namespace Ryujinx.Graphics.GAL
{
public interface ITexture : IDisposable
{
void CopyTo(ITexture destination, int firstLayer, int firstLevel);
void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter);
ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);
byte[] GetData();
void SetData(ReadOnlySpan<byte> data);
}
}