mirror of
https://github.com/GreemDev/Ryujinx.git
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63 lines
1.4 KiB
C#
63 lines
1.4 KiB
C#
using System;
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namespace Ryujinx.Core.OsHle.Handles
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{
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class KProcessHandleTable : IDisposable
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{
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private IdDictionary Handles;
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public KProcessHandleTable()
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{
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Handles = new IdDictionary();
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}
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public int OpenHandle(object Obj)
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{
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return Handles.Add(Obj);
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}
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public T GetData<T>(int Handle)
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{
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return Handles.GetData<T>(Handle);
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}
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public bool ReplaceData(int Id, object Data)
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{
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return Handles.ReplaceData(Id, Data);
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}
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public bool CloseHandle(int Handle)
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{
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object Data = Handles.GetData(Handle);
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if (Data is HTransferMem TMem)
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{
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TMem.Memory.Manager.Reprotect(
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TMem.Position,
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TMem.Size,
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TMem.Perm);
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}
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return Handles.Delete(Handle);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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foreach (object Obj in Handles)
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{
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if (Obj is IDisposable DisposableObj)
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{
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DisposableObj.Dispose();
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}
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}
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}
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}
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}
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} |