Ryujinx-uplift/Ryujinx.Graphics.GAL/VertexAttribDescriptor.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

5 lines
150 B
C#

namespace Ryujinx.Graphics.GAL
{
public readonly record struct VertexAttribDescriptor(int BufferIndex, int Offset, bool IsZero, Format Format);
}