mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-11 09:46:01 +01:00
99445dd0a6
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field
57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
struct DecodedProgram : IEnumerable<DecodedFunction>
|
|
{
|
|
public DecodedFunction MainFunction { get; }
|
|
private readonly IReadOnlyDictionary<ulong, DecodedFunction> _functions;
|
|
private readonly List<DecodedFunction> _functionsWithId;
|
|
public int FunctionsWithIdCount => _functionsWithId.Count;
|
|
|
|
public DecodedProgram(DecodedFunction mainFunction, IReadOnlyDictionary<ulong, DecodedFunction> functions)
|
|
{
|
|
MainFunction = mainFunction;
|
|
_functions = functions;
|
|
_functionsWithId = new List<DecodedFunction>();
|
|
}
|
|
|
|
public DecodedFunction GetFunctionByAddress(ulong address)
|
|
{
|
|
if (_functions.TryGetValue(address, out DecodedFunction function))
|
|
{
|
|
return function;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public DecodedFunction GetFunctionById(int id)
|
|
{
|
|
if ((uint)id >= (uint)_functionsWithId.Count)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(id));
|
|
}
|
|
|
|
return _functionsWithId[id];
|
|
}
|
|
|
|
public void AddFunctionAndSetId(DecodedFunction function)
|
|
{
|
|
function.Id = _functionsWithId.Count;
|
|
_functionsWithId.Add(function);
|
|
}
|
|
|
|
public IEnumerator<DecodedFunction> GetEnumerator()
|
|
{
|
|
return _functions.Values.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
}
|
|
} |