mirror of
https://github.com/GreemDev/Ryujinx.git
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521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
26 lines
690 B
C#
26 lines
690 B
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Ipc
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{
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struct IpcPtrBuffDesc
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{
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public long Position { get; private set; }
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public int Index { get; private set; }
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public long Size { get; private set; }
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public IpcPtrBuffDesc(BinaryReader Reader)
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{
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long Word0 = Reader.ReadUInt32();
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long Word1 = Reader.ReadUInt32();
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Position = Word1;
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Position |= (Word0 << 20) & 0x0f00000000;
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Position |= (Word0 << 30) & 0x7000000000;
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Index = ((int)Word0 >> 0) & 0x03f;
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Index |= ((int)Word0 >> 3) & 0x1c0;
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Size = (ushort)(Word0 >> 16);
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}
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}
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} |