Ryujinx-uplift/src
jhorv 9b94662b4b
implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695)
* implement `MemoryManagerHostTracked.GetReadOnlySequence()`, fixes crashes on game starts on MacOS

* whitespace fixes

* whitespace fixes

* add missing call to `SignalMemoryTracking()`

* adjust call to `SignalMemoryTracking()``

* don't use GetPhysicalAddressMemory()

* add newline for consistency
2024-04-21 16:34:04 -03:00
..
ARMeilleure CPU: Produce non-inf results for RSQRTE instruction with subnormal inputs (#6634) 2024-04-09 14:34:14 -03:00
Ryujinx Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
Ryujinx.Audio chore: remove repetitive words (#6690) 2024-04-19 09:45:51 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Audio.Backends.SoundIo Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Common chore: remove repetitive words (#6690) 2024-04-19 09:45:51 -03:00
Ryujinx.Cpu implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Gpu End render target lifetime on syncpoint increment (#6687) 2024-04-20 22:35:20 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Shader Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
Ryujinx.Graphics.Texture Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Do not compare Span<T> to 'null' or 'default' (#6683) 2024-04-19 09:21:21 -03:00
Ryujinx.Gtk3 Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
Ryujinx.Headless.SDL2 Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Ryujinx.HLE Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
Ryujinx.Horizon Pin audio renderer update output buffers (#6633) 2024-04-08 20:26:47 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
Ryujinx.Tests Update to new standard for volatility operations (#6682) 2024-04-19 09:03:52 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Disable CLI setting persistence for HW-accelerated GUI. (#6620) 2024-04-07 20:58:05 -03:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00