mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-20 13:55:54 +01:00
9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
76 lines
2.6 KiB
C#
76 lines
2.6 KiB
C#
using System.Collections.Generic;
|
|
|
|
namespace ChocolArm64.Translation
|
|
{
|
|
class ILBlock : IILEmit
|
|
{
|
|
public long IntInputs { get; private set; }
|
|
public long IntOutputs { get; private set; }
|
|
public long IntAwOutputs { get; private set; }
|
|
|
|
public long VecInputs { get; private set; }
|
|
public long VecOutputs { get; private set; }
|
|
public long VecAwOutputs { get; private set; }
|
|
|
|
public bool HasStateStore { get; private set; }
|
|
|
|
public List<IILEmit> IlEmitters { get; private set; }
|
|
|
|
public ILBlock Next { get; set; }
|
|
public ILBlock Branch { get; set; }
|
|
|
|
public ILBlock()
|
|
{
|
|
IlEmitters = new List<IILEmit>();
|
|
}
|
|
|
|
public void Add(IILEmit ilEmitter)
|
|
{
|
|
if (ilEmitter is ILBarrier)
|
|
{
|
|
//Those barriers are used to separate the groups of CIL
|
|
//opcodes emitted by each ARM instruction.
|
|
//We can only consider the new outputs for doing input elimination
|
|
//after all the CIL opcodes used by the instruction being emitted.
|
|
IntAwOutputs = IntOutputs;
|
|
VecAwOutputs = VecOutputs;
|
|
}
|
|
else if (ilEmitter is IlOpCodeLoad ld && ILEmitter.IsRegIndex(ld.Index))
|
|
{
|
|
switch (ld.IoType)
|
|
{
|
|
case IoType.Flag: IntInputs |= ((1L << ld.Index) << 32) & ~IntAwOutputs; break;
|
|
case IoType.Int: IntInputs |= (1L << ld.Index) & ~IntAwOutputs; break;
|
|
case IoType.Vector: VecInputs |= (1L << ld.Index) & ~VecAwOutputs; break;
|
|
}
|
|
}
|
|
else if (ilEmitter is IlOpCodeStore st)
|
|
{
|
|
if (ILEmitter.IsRegIndex(st.Index))
|
|
{
|
|
switch (st.IoType)
|
|
{
|
|
case IoType.Flag: IntOutputs |= (1L << st.Index) << 32; break;
|
|
case IoType.Int: IntOutputs |= 1L << st.Index; break;
|
|
case IoType.Vector: VecOutputs |= 1L << st.Index; break;
|
|
}
|
|
}
|
|
|
|
if (st.IoType == IoType.Fields)
|
|
{
|
|
HasStateStore = true;
|
|
}
|
|
}
|
|
|
|
IlEmitters.Add(ilEmitter);
|
|
}
|
|
|
|
public void Emit(ILEmitter context)
|
|
{
|
|
foreach (IILEmit ilEmitter in IlEmitters)
|
|
{
|
|
ilEmitter.Emit(context);
|
|
}
|
|
}
|
|
}
|
|
} |