mirror of
https://github.com/GreemDev/Ryujinx.git
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521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
118 lines
3.4 KiB
C#
118 lines
3.4 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.Logging;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IApplicationFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IApplicationFunctions()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 1, PopLaunchParameter },
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{ 20, EnsureSaveData },
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{ 21, GetDesiredLanguage },
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{ 22, SetTerminateResult },
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{ 23, GetDisplayVersion },
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{ 40, NotifyRunning },
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{ 50, GetPseudoDeviceId },
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{ 66, InitializeGamePlayRecording },
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{ 67, SetGamePlayRecordingState }
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};
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}
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public long PopLaunchParameter(ServiceCtx Context)
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{
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//Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(Context, new IStorage(StorageHelper.MakeLaunchParams()));
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return 0;
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}
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public long EnsureSaveData(ServiceCtx Context)
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{
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long UIdLow = Context.RequestData.ReadInt64();
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long UIdHigh = Context.RequestData.ReadInt64();
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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Context.ResponseData.Write(0L);
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return 0;
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}
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public long GetDesiredLanguage(ServiceCtx Context)
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{
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Context.ResponseData.Write(Context.Device.System.State.DesiredLanguageCode);
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return 0;
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}
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public long SetTerminateResult(ServiceCtx Context)
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{
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int ErrorCode = Context.RequestData.ReadInt32();
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string Result = GetFormattedErrorCode(ErrorCode);
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Context.Device.Log.PrintInfo(LogClass.ServiceAm, $"Result = 0x{ErrorCode:x8} ({Result}).");
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return 0;
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}
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private string GetFormattedErrorCode(int ErrorCode)
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{
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int Module = (ErrorCode >> 0) & 0x1ff;
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int Description = (ErrorCode >> 9) & 0x1fff;
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return $"{(2000 + Module):d4}-{Description:d4}";
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}
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public long GetDisplayVersion(ServiceCtx Context)
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{
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//FIXME: Need to check correct version on a switch.
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Context.ResponseData.Write(1L);
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Context.ResponseData.Write(0L);
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return 0;
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}
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public long NotifyRunning(ServiceCtx Context)
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{
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Context.ResponseData.Write(1);
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return 0;
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}
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public long GetPseudoDeviceId(ServiceCtx Context)
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{
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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Context.ResponseData.Write(0L);
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Context.ResponseData.Write(0L);
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return 0;
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}
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public long InitializeGamePlayRecording(ServiceCtx Context)
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{
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
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public long SetGamePlayRecordingState(ServiceCtx Context)
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{
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int State = Context.RequestData.ReadInt32();
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
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}
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}
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