mirror of
https://github.com/GreemDev/Ryujinx.git
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521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ISteadyClock : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private ulong TestOffset;
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public ISteadyClock()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTimePoint },
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{ 1, GetTestOffset },
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{ 2, SetTestOffset }
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};
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TestOffset = 0;
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}
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public long GetCurrentTimePoint(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
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for (int i = 0; i < 0x10; i++)
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{
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Context.ResponseData.Write((byte)0);
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}
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return 0;
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}
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public long GetTestOffset(ServiceCtx Context)
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{
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Context.ResponseData.Write(TestOffset);
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return 0;
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}
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public long SetTestOffset(ServiceCtx Context)
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{
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TestOffset = Context.RequestData.ReadUInt64();
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return 0;
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}
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}
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} |