Ryujinx-uplift/src/Ryujinx.Graphics.Gpu
2024-11-01 06:46:29 -05:00
..
Engine misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 2024-10-26 08:46:50 -05:00
Image Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) 2024-11-01 06:46:29 -05:00
Memory Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) 2024-11-01 06:46:29 -05:00
Shader misc: Collapse XXHash128 into Hash128. 2024-10-12 21:39:30 -05:00
Synchronization Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
GpuChannel.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuContext.cs Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) 2024-11-01 06:46:29 -05:00
GraphicsConfig.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
Window.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00