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https://github.com/GreemDev/Ryujinx.git
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1825bd87b4
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// Represents the state of a memory pool.
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/// </summary>
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public enum MemoryPoolUserState : uint
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{
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/// <summary>
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/// Invalid state.
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/// </summary>
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Invalid = 0,
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/// <summary>
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/// The memory pool is new. (client side only)
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/// </summary>
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New = 1,
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/// <summary>
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/// The user asked to detach the memory pool from the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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RequestDetach = 2,
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/// <summary>
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/// The memory pool is detached from the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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Detached = 3,
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/// <summary>
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/// The user asked to attach the memory pool to the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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RequestAttach = 4,
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/// <summary>
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/// The memory pool is attached to the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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Attached = 5,
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/// <summary>
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/// The memory pool is released. (client side only)
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/// </summary>
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Released = 6
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}
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} |