mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-21 06:15:54 +01:00
b4d91402c6
* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger
403 lines
24 KiB
C#
403 lines
24 KiB
C#
using OpenTK.Graphics.OpenGL;
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using System;
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namespace Ryujinx.Graphics.Gal.OpenGL
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{
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static class OGLEnumConverter
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{
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public static FrontFaceDirection GetFrontFace(GalFrontFace FrontFace)
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{
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switch (FrontFace)
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{
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case GalFrontFace.CW: return FrontFaceDirection.Cw;
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case GalFrontFace.CCW: return FrontFaceDirection.Ccw;
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}
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throw new ArgumentException(nameof(FrontFace) + " \"" + FrontFace + "\" is not valid!");
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}
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public static CullFaceMode GetCullFace(GalCullFace CullFace)
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{
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switch (CullFace)
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{
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case GalCullFace.Front: return CullFaceMode.Front;
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case GalCullFace.Back: return CullFaceMode.Back;
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case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
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}
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throw new ArgumentException(nameof(CullFace) + " \"" + CullFace + "\" is not valid!");
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}
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public static StencilOp GetStencilOp(GalStencilOp Op)
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{
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switch (Op)
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{
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case GalStencilOp.Keep: return StencilOp.Keep;
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case GalStencilOp.Zero: return StencilOp.Zero;
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case GalStencilOp.Replace: return StencilOp.Replace;
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case GalStencilOp.Incr: return StencilOp.Incr;
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case GalStencilOp.Decr: return StencilOp.Decr;
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case GalStencilOp.Invert: return StencilOp.Invert;
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case GalStencilOp.IncrWrap: return StencilOp.IncrWrap;
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case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
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}
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throw new ArgumentException(nameof(Op) + " \"" + Op + "\" is not valid!");
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}
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public static DepthFunction GetDepthFunc(GalComparisonOp Func)
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{
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return (DepthFunction)GetFunc(Func);
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}
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public static StencilFunction GetStencilFunc(GalComparisonOp Func)
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{
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return (StencilFunction)GetFunc(Func);
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}
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private static All GetFunc(GalComparisonOp Func)
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{
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if ((int)Func >= (int)All.Never &&
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(int)Func <= (int)All.Always)
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{
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return (All)Func;
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}
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switch (Func)
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{
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case GalComparisonOp.Never: return All.Never;
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case GalComparisonOp.Less: return All.Less;
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case GalComparisonOp.Equal: return All.Equal;
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case GalComparisonOp.Lequal: return All.Lequal;
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case GalComparisonOp.Greater: return All.Greater;
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case GalComparisonOp.NotEqual: return All.Notequal;
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case GalComparisonOp.Gequal: return All.Gequal;
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case GalComparisonOp.Always: return All.Always;
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}
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throw new ArgumentException(nameof(Func) + " \"" + Func + "\" is not valid!");
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}
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public static DrawElementsType GetDrawElementsType(GalIndexFormat Format)
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{
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switch (Format)
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{
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case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
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case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
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case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
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}
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throw new ArgumentException(nameof(Format) + " \"" + Format + "\" is not valid!");
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}
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public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
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{
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switch (Type)
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{
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case GalPrimitiveType.Points: return PrimitiveType.Points;
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case GalPrimitiveType.Lines: return PrimitiveType.Lines;
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case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
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case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
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case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
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case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
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case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
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case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
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case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
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case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
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case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
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case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
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case GalPrimitiveType.Patches: return PrimitiveType.Patches;
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}
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throw new ArgumentException(nameof(Type) + " \"" + Type + "\" is not valid!");
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}
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public static ShaderType GetShaderType(GalShaderType Type)
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{
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switch (Type)
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{
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case GalShaderType.Vertex: return ShaderType.VertexShader;
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case GalShaderType.TessControl: return ShaderType.TessControlShader;
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case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
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case GalShaderType.Geometry: return ShaderType.GeometryShader;
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case GalShaderType.Fragment: return ShaderType.FragmentShader;
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}
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throw new ArgumentException(nameof(Type) + " \"" + Type + "\" is not valid!");
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}
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public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat Format)
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{
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switch (Format)
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{
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case GalImageFormat.RGBA32 | GalImageFormat.Float: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
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case GalImageFormat.RGBA32 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
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case GalImageFormat.RGBA32 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
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case GalImageFormat.RGBA16 | GalImageFormat.Float: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
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case GalImageFormat.RGBA16 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
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case GalImageFormat.RGBA16 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
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case GalImageFormat.RGBA16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba16, PixelFormat.Rgba, PixelType.UnsignedShort);
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case GalImageFormat.RG32 | GalImageFormat.Float: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
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case GalImageFormat.RG32 | GalImageFormat.Sint: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
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case GalImageFormat.RG32 | GalImageFormat.Uint: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
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case GalImageFormat.RGBX8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb8, PixelFormat.Rgba, PixelType.UnsignedByte);
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case GalImageFormat.RGBA8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
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case GalImageFormat.RGBA8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
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case GalImageFormat.RGBA8 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
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case GalImageFormat.RGBA8 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
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case GalImageFormat.RGBA8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
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case GalImageFormat.BGRA8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Bgra, PixelType.UnsignedByte);
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case GalImageFormat.BGRA8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Bgra, PixelType.UnsignedByte);
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case GalImageFormat.RGBA4 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
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case GalImageFormat.RGB10A2 | GalImageFormat.Uint: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
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case GalImageFormat.RGB10A2 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
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case GalImageFormat.R32 | GalImageFormat.Float: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
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case GalImageFormat.R32 | GalImageFormat.Sint: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
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case GalImageFormat.R32 | GalImageFormat.Uint: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
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case GalImageFormat.BGR5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
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case GalImageFormat.RGB5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed);
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case GalImageFormat.RGB565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed);
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case GalImageFormat.BGR565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
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case GalImageFormat.RG16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
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case GalImageFormat.RG16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
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case GalImageFormat.RG16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Short);
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case GalImageFormat.RG16 | GalImageFormat.Uint: return (PixelInternalFormat.Rg16ui, PixelFormat.RgInteger, PixelType.UnsignedShort);
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case GalImageFormat.RG16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
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case GalImageFormat.RG8 | GalImageFormat.Sint: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
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case GalImageFormat.RG8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
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case GalImageFormat.RG8 | GalImageFormat.Uint: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
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case GalImageFormat.RG8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
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case GalImageFormat.R16 | GalImageFormat.Float: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
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case GalImageFormat.R16 | GalImageFormat.Sint: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
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case GalImageFormat.R16 | GalImageFormat.Snorm: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Short);
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case GalImageFormat.R16 | GalImageFormat.Uint: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
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case GalImageFormat.R16 | GalImageFormat.Unorm: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
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case GalImageFormat.R8 | GalImageFormat.Sint: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
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case GalImageFormat.R8 | GalImageFormat.Snorm: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
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case GalImageFormat.R8 | GalImageFormat.Uint: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
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case GalImageFormat.R8 | GalImageFormat.Unorm: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
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case GalImageFormat.R11G11B10 | GalImageFormat.Float: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
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case GalImageFormat.D16 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
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case GalImageFormat.D24 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent24, PixelFormat.DepthComponent, PixelType.UnsignedInt);
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case GalImageFormat.D24S8 | GalImageFormat.Uint: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
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case GalImageFormat.D24S8 | GalImageFormat.Unorm: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
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case GalImageFormat.D32 | GalImageFormat.Float: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
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case GalImageFormat.D32S8 | GalImageFormat.Float: return (PixelInternalFormat.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev);
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}
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throw new NotImplementedException($"{Format & GalImageFormat.FormatMask} {Format & GalImageFormat.TypeMask}");
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}
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public static InternalFormat GetCompressedImageFormat(GalImageFormat Format)
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{
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switch (Format)
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{
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case GalImageFormat.BptcSfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcSignedFloat;
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case GalImageFormat.BptcUfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcUnsignedFloat;
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case GalImageFormat.BptcUnorm | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaBptcUnorm;
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case GalImageFormat.BptcUnorm | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaBptcUnorm;
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case GalImageFormat.BC1 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
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case GalImageFormat.BC1 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext;
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case GalImageFormat.BC2 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
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case GalImageFormat.BC2 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
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case GalImageFormat.BC3 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
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case GalImageFormat.BC3 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
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case GalImageFormat.BC4 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRedRgtc1;
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case GalImageFormat.BC4 | GalImageFormat.Unorm: return InternalFormat.CompressedRedRgtc1;
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case GalImageFormat.BC5 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRgRgtc2;
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case GalImageFormat.BC5 | GalImageFormat.Unorm: return InternalFormat.CompressedRgRgtc2;
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}
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throw new NotImplementedException($"{Format & GalImageFormat.FormatMask} {Format & GalImageFormat.TypeMask}");
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}
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public static All GetTextureSwizzle(GalTextureSource Source)
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{
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switch (Source)
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{
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case GalTextureSource.Zero: return All.Zero;
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case GalTextureSource.Red: return All.Red;
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case GalTextureSource.Green: return All.Green;
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case GalTextureSource.Blue: return All.Blue;
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case GalTextureSource.Alpha: return All.Alpha;
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case GalTextureSource.OneInt: return All.One;
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case GalTextureSource.OneFloat: return All.One;
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}
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throw new ArgumentException(nameof(Source) + " \"" + Source + "\" is not valid!");
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}
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public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
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{
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switch (Wrap)
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{
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case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
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case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
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case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
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case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
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case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
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}
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if (OGLExtension.TextureMirrorClamp)
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{
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switch (Wrap)
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{
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case GalTextureWrap.MirrorClampToEdge: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToEdgeExt;
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case GalTextureWrap.MirrorClampToBorder: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToBorderExt;
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case GalTextureWrap.MirrorClamp: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampExt;
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}
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}
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else
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{
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//Fallback to non-mirrored clamps
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switch (Wrap)
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{
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case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
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case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
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case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
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}
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}
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throw new ArgumentException(nameof(Wrap) + " \"" + Wrap + "\" is not valid!");
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}
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public static TextureMinFilter GetTextureMinFilter(
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GalTextureFilter MinFilter,
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GalTextureMipFilter MipFilter)
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{
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//TODO: Mip (needs mipmap support first).
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switch (MinFilter)
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{
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case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
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case GalTextureFilter.Linear: return TextureMinFilter.Linear;
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}
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throw new ArgumentException(nameof(MinFilter) + " \"" + MinFilter + "\" is not valid!");
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}
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public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
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{
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switch (Filter)
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{
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case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
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case GalTextureFilter.Linear: return TextureMagFilter.Linear;
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}
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throw new ArgumentException(nameof(Filter) + " \"" + Filter + "\" is not valid!");
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}
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public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
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{
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switch (BlendEquation)
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{
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case GalBlendEquation.FuncAdd:
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case GalBlendEquation.FuncAddGl:
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return BlendEquationMode.FuncAdd;
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case GalBlendEquation.FuncSubtract:
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case GalBlendEquation.FuncSubtractGl:
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return BlendEquationMode.FuncSubtract;
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case GalBlendEquation.FuncReverseSubtract:
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case GalBlendEquation.FuncReverseSubtractGl:
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return BlendEquationMode.FuncReverseSubtract;
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case GalBlendEquation.Min:
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case GalBlendEquation.MinGl:
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return BlendEquationMode.Min;
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case GalBlendEquation.Max:
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case GalBlendEquation.MaxGl:
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return BlendEquationMode.Max;
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}
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throw new ArgumentException(nameof(BlendEquation) + " \"" + BlendEquation + "\" is not valid!");
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}
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public static BlendingFactor GetBlendFactor(GalBlendFactor BlendFactor)
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{
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switch (BlendFactor)
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{
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case GalBlendFactor.Zero:
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case GalBlendFactor.ZeroGl:
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return BlendingFactor.Zero;
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case GalBlendFactor.One:
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case GalBlendFactor.OneGl:
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return BlendingFactor.One;
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case GalBlendFactor.SrcColor:
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case GalBlendFactor.SrcColorGl:
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return BlendingFactor.SrcColor;
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case GalBlendFactor.OneMinusSrcColor:
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case GalBlendFactor.OneMinusSrcColorGl:
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return BlendingFactor.OneMinusSrcColor;
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case GalBlendFactor.DstColor:
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case GalBlendFactor.DstColorGl:
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return BlendingFactor.DstColor;
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case GalBlendFactor.OneMinusDstColor:
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case GalBlendFactor.OneMinusDstColorGl:
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return BlendingFactor.OneMinusDstColor;
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case GalBlendFactor.SrcAlpha:
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case GalBlendFactor.SrcAlphaGl:
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return BlendingFactor.SrcAlpha;
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case GalBlendFactor.OneMinusSrcAlpha:
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case GalBlendFactor.OneMinusSrcAlphaGl:
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return BlendingFactor.OneMinusSrcAlpha;
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case GalBlendFactor.DstAlpha:
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case GalBlendFactor.DstAlphaGl:
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return BlendingFactor.DstAlpha;
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case GalBlendFactor.OneMinusDstAlpha:
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case GalBlendFactor.OneMinusDstAlphaGl:
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return BlendingFactor.OneMinusDstAlpha;
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case GalBlendFactor.OneMinusConstantColor:
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case GalBlendFactor.OneMinusConstantColorGl:
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return BlendingFactor.OneMinusConstantColor;
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case GalBlendFactor.ConstantAlpha:
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case GalBlendFactor.ConstantAlphaGl:
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return BlendingFactor.ConstantAlpha;
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case GalBlendFactor.OneMinusConstantAlpha:
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case GalBlendFactor.OneMinusConstantAlphaGl:
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return BlendingFactor.OneMinusConstantAlpha;
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|
|
|
case GalBlendFactor.SrcAlphaSaturate:
|
|
case GalBlendFactor.SrcAlphaSaturateGl:
|
|
return BlendingFactor.SrcAlphaSaturate;
|
|
|
|
case GalBlendFactor.Src1Color:
|
|
case GalBlendFactor.Src1ColorGl:
|
|
return BlendingFactor.Src1Color;
|
|
|
|
case GalBlendFactor.OneMinusSrc1Color:
|
|
case GalBlendFactor.OneMinusSrc1ColorGl:
|
|
return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Color;
|
|
|
|
case GalBlendFactor.Src1Alpha:
|
|
case GalBlendFactor.Src1AlphaGl:
|
|
return BlendingFactor.Src1Alpha;
|
|
|
|
case GalBlendFactor.OneMinusSrc1Alpha:
|
|
case GalBlendFactor.OneMinusSrc1AlphaGl:
|
|
return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Alpha;
|
|
|
|
case GalBlendFactor.ConstantColor:
|
|
case GalBlendFactor.ConstantColorGl:
|
|
return BlendingFactor.ConstantColor;
|
|
}
|
|
|
|
throw new ArgumentException(nameof(BlendFactor) + " \"" + BlendFactor + "\" is not valid!");
|
|
}
|
|
}
|
|
}
|