Ryujinx-uplift/Ryujinx.Graphics/Gal/Shader/ShaderIrCond.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics ()
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply 

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

17 lines
410 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrCond : ShaderIrNode
{
public ShaderIrNode Pred { get; set; }
public ShaderIrNode Child { get; set; }
public bool Not { get; private set; }
public ShaderIrCond(ShaderIrNode pred, ShaderIrNode child, bool not)
{
Pred = pred;
Child = child;
Not = not;
}
}
}