Ryujinx-uplift/Ryujinx.Graphics.Nvdec/ResourceManager.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

18 lines
386 B
C#

using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;
namespace Ryujinx.Graphics.Nvdec
{
readonly struct ResourceManager
{
public MemoryManager Gmm { get; }
public SurfaceCache Cache { get; }
public ResourceManager(MemoryManager gmm, SurfaceCache cache)
{
Gmm = gmm;
Cache = cache;
}
}
}