mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-21 06:15:54 +01:00
23c844b2aa
* use Array.Empty() where instead of allocating new zero-length arrays * structure for loops in a way that the JIT will elide array/Span bounds checking * avoiding function calls in for loop condition tests * avoid LINQ in a hot path * conform with code style * fix mistake in GetNextWaitingObject() * fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue * make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
72 lines
1.9 KiB
C#
72 lines
1.9 KiB
C#
using Ryujinx.Graphics.GAL;
|
|
using Silk.NET.Vulkan;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan.Queries
|
|
{
|
|
class Counters : IDisposable
|
|
{
|
|
private readonly CounterQueue[] _counterQueues;
|
|
private readonly PipelineFull _pipeline;
|
|
|
|
public Counters(VulkanRenderer gd, Device device, PipelineFull pipeline)
|
|
{
|
|
_pipeline = pipeline;
|
|
|
|
int count = Enum.GetNames(typeof(CounterType)).Length;
|
|
|
|
_counterQueues = new CounterQueue[count];
|
|
|
|
for (int index = 0; index < _counterQueues.Length; index++)
|
|
{
|
|
CounterType type = (CounterType)index;
|
|
_counterQueues[index] = new CounterQueue(gd, device, pipeline, type);
|
|
}
|
|
}
|
|
|
|
public void ResetCounterPool()
|
|
{
|
|
foreach (var queue in _counterQueues)
|
|
{
|
|
queue.ResetCounterPool();
|
|
}
|
|
}
|
|
|
|
public void ResetFutureCounters(CommandBuffer cmd, int count)
|
|
{
|
|
_counterQueues[(int)CounterType.SamplesPassed].ResetFutureCounters(cmd, count);
|
|
}
|
|
|
|
public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
|
|
{
|
|
return _counterQueues[(int)type].QueueReport(resultHandler, _pipeline.DrawCount, hostReserved);
|
|
}
|
|
|
|
public void QueueReset(CounterType type)
|
|
{
|
|
_counterQueues[(int)type].QueueReset(_pipeline.DrawCount);
|
|
}
|
|
|
|
public void Update()
|
|
{
|
|
foreach (var queue in _counterQueues)
|
|
{
|
|
queue.Flush(false);
|
|
}
|
|
}
|
|
|
|
public void Flush(CounterType type)
|
|
{
|
|
_counterQueues[(int)type].Flush(true);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
foreach (var queue in _counterQueues)
|
|
{
|
|
queue.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|