Ryujinx-uplift/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
gdkchan 49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend

* Remove now unused code, and other nits

* Shader cache version bump

* Nits

* Set format for bindless image load/store

* Fix buffer write flag
2021-05-19 23:15:26 +02:00

22 lines
566 B
C#

using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
class StructuredProgramInfo
{
public List<StructuredFunction> Functions { get; }
public HashSet<int> IAttributes { get; }
public HashSet<int> OAttributes { get; }
public HelperFunctionsMask HelperFunctionsMask { get; set; }
public StructuredProgramInfo()
{
Functions = new List<StructuredFunction>();
IAttributes = new HashSet<int>();
OAttributes = new HashSet<int>();
}
}
}