mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 19:41:16 +01:00
24 lines
682 B
C#
24 lines
682 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeFArith : OpCodeAlu, IOpCodeFArith
|
|
{
|
|
public RoundingMode RoundingMode { get; }
|
|
|
|
public FPMultiplyScale Scale { get; }
|
|
|
|
public bool FlushToZero { get; }
|
|
public bool AbsoluteA { get; }
|
|
|
|
public OpCodeFArith(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
RoundingMode = (RoundingMode)opCode.Extract(39, 2);
|
|
|
|
Scale = (FPMultiplyScale)opCode.Extract(41, 3);
|
|
|
|
FlushToZero = opCode.Extract(44);
|
|
AbsoluteA = opCode.Extract(46);
|
|
}
|
|
}
|
|
} |