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https://github.com/GreemDev/Ryujinx.git
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52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.OsHle.Handles;
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using Ryujinx.OsHle.Ipc;
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using System.IO;
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namespace Ryujinx.OsHle
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{
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class ServiceCtx
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{
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public Switch Ns { get; private set; }
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public AMemory Memory { get; private set; }
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public HSession Session { get; private set; }
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public IpcMessage Request { get; private set; }
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public IpcMessage Response { get; private set; }
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public BinaryReader RequestData { get; private set; }
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public BinaryWriter ResponseData { get; private set; }
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public ServiceCtx(
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Switch Ns,
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AMemory Memory,
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HSession Session,
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IpcMessage Request,
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IpcMessage Response,
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BinaryReader RequestData,
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BinaryWriter ResponseData)
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{
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this.Ns = Ns;
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this.Memory = Memory;
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this.Session = Session;
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this.Request = Request;
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this.Response = Response;
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this.RequestData = RequestData;
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this.ResponseData = ResponseData;
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}
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public T GetObject<T>()
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{
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object Obj = null;
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if (Session is HSessionObj SessionObj)
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{
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Obj = SessionObj.Obj;
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}
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if (Session is HDomain Dom)
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{
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Obj = Dom.GetObject(Request.DomObjId);
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}
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return Obj is T ? (T)Obj : default(T);
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}
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}
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} |