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* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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.. | ||
Assets | ||
Common | ||
Input | ||
Modules/Updater | ||
Ui | ||
App.axaml | ||
App.axaml.cs | ||
AppHost.cs | ||
Program.cs | ||
Ryujinx.Ava.csproj | ||
Ryujinx.ico |