Ryujinx-uplift/src/Ryujinx.Graphics.GAL
Elijah d7ec4308b4
Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
* Replace vendor id lookup with driver name

* Create separate field for driver name, handle OpenGL

* Document changes in VulkanPhysicalDevice.cs

* Always display driver over vendor

* Replace Vulkan 1.2 requirement with VK_KHR_driver_properties

* Remove empty line

* Remove redundant unsafe block

* Apply suggestions from code review

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Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-01-26 01:07:20 +01:00
..
Multithreading Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
AddressMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendOverlap.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AntiAliasing.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BlendDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BlendFactor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BlendOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BufferAccess.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferAssignment.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferRange.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
Capabilities.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
ColorF.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CompareMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
CompareOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
CounterType.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthStencilMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthTestDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DeviceInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Extents2D.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Extents2DF.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Face.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Format.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
FrontFace.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
HardwareInfo.cs Use driver name instead of vendor name in the status bar for Vulkan. (#6146) 2024-01-26 01:07:20 +01:00
ICounterEvent.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ImageCrop.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
IndexType.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
IPipeline.cs Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
IProgram.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IRenderer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
ISampler.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ITexture.cs Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
IWindow.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
LogicalOp.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MagFilter.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
MinFilter.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
MultisampleDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Origin.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PinnedSpan.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PolygonMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
PolygonModeMask.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
PrimitiveTopology.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ProgramLinkStatus.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ProgramPipelineState.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Rectangle.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourceLayout.cs Delete ResourceAccess (#5626) 2023-09-05 22:59:21 +02:00
Ryujinx.Graphics.GAL.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
SamplerCreateInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ScreenCaptureImageInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ShaderInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ShaderSource.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
StencilOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
StencilTestDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
SwizzleComponent.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Target.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
TextureCreateInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
TextureReleaseCallback.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
UpscaleType.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
VertexAttribDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VertexBufferDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Viewport.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ViewportSwizzle.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00