Ryujinx-uplift/src/Ryujinx.Graphics.Vulkan/DisposableSampler.cs
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26 lines
564 B
C#

using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan
{
readonly struct DisposableSampler : IDisposable
{
private readonly Vk _api;
private readonly Device _device;
public Sampler Value { get; }
public DisposableSampler(Vk api, Device device, Sampler sampler)
{
_api = api;
_device = device;
Value = sampler;
}
public void Dispose()
{
_api.DestroySampler(_device, Value, Span<AllocationCallbacks>.Empty);
}
}
}