Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs
gdkchan 60e16c15b6
Fix memory corruption in BCAT and FS Read methods when buffer is larger than needed (#3739)
* Fix memory corruption in FS Read methods when buffer is larger than needed

* PR feedback

* nit: Don't move this around
2022-10-04 20:12:54 -03:00

42 lines
1.3 KiB
C#

using LibHac;
using LibHac.Common;
using LibHac.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class ISaveDataInfoReader : DisposableIpcService
{
private SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader> _baseReader;
public ISaveDataInfoReader(ref SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader> baseReader)
{
_baseReader = SharedRef<LibHac.FsSrv.Sf.ISaveDataInfoReader>.CreateMove(ref baseReader);
}
[CommandHipc(0)]
// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
public ResultCode ReadSaveDataInfo(ServiceCtx context)
{
ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
{
Result result = _baseReader.Get.Read(out long readCount, new OutBuffer(region.Memory.Span));
context.ResponseData.Write(readCount);
return (ResultCode)result.Value;
}
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseReader.Destroy();
}
}
}
}