mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 11:31:16 +01:00
2365ddfc36
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
namespace Ryujinx.HLE.HOS.Services.Hid
|
|
{
|
|
public class MouseDevice : BaseDevice
|
|
{
|
|
public MouseDevice(Switch device, bool active) : base(device, active) { }
|
|
|
|
public void Update(int mouseX, int mouseY, int buttons = 0, int scrollX = 0, int scrollY = 0)
|
|
{
|
|
ref ShMemMouse mouse = ref _device.Hid.SharedMemory.Mouse;
|
|
|
|
int currentIndex = UpdateEntriesHeader(ref mouse.Header, out int previousIndex);
|
|
|
|
if (!Active)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ref MouseState currentEntry = ref mouse.Entries[currentIndex];
|
|
MouseState previousEntry = mouse.Entries[previousIndex];
|
|
|
|
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
|
|
currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1;
|
|
|
|
currentEntry.Buttons = (ulong)buttons;
|
|
|
|
currentEntry.Position = new MousePosition
|
|
{
|
|
X = mouseX,
|
|
Y = mouseY,
|
|
VelocityX = mouseX - previousEntry.Position.X,
|
|
VelocityY = mouseY - previousEntry.Position.Y,
|
|
ScrollVelocityX = scrollX,
|
|
ScrollVelocityY = scrollY
|
|
};
|
|
}
|
|
}
|
|
} |