mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 11:31:16 +01:00
cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
125 lines
4.4 KiB
C#
125 lines
4.4 KiB
C#
//
|
|
// Copyright (c) 2019-2020 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Audio.Renderer.Integration;
|
|
using Ryujinx.Audio.Renderer.Server;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Memory;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|
{
|
|
public class CommandList
|
|
{
|
|
public ulong StartTime { get; private set; }
|
|
public ulong EndTime { get; private set; }
|
|
public uint SampleCount { get; }
|
|
public uint SampleRate { get; }
|
|
|
|
public Memory<float> Buffers { get; }
|
|
public uint BufferCount { get; }
|
|
|
|
public List<ICommand> Commands { get; }
|
|
|
|
public IVirtualMemoryManager MemoryManager { get; }
|
|
|
|
public HardwareDevice OutputDevice { get; private set; }
|
|
|
|
public CommandList(AudioRenderSystem renderSystem) : this(renderSystem.MemoryManager,
|
|
renderSystem.GetMixBuffer(),
|
|
renderSystem.GetSampleCount(),
|
|
renderSystem.GetSampleRate(),
|
|
renderSystem.GetMixBufferCount(),
|
|
renderSystem.GetVoiceChannelCountMax())
|
|
{
|
|
}
|
|
|
|
public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
|
|
{
|
|
SampleCount = sampleCount;
|
|
SampleRate = sampleRate;
|
|
BufferCount = mixBufferCount + voiceChannelCountMax;
|
|
Buffers = mixBuffer;
|
|
Commands = new List<ICommand>();
|
|
MemoryManager = memoryManager;
|
|
}
|
|
|
|
public void AddCommand(ICommand command)
|
|
{
|
|
Commands.Add(command);
|
|
}
|
|
|
|
public void AddCommand<T>(T command) where T : unmanaged, ICommand
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public Memory<float> GetBufferMemory(int index)
|
|
{
|
|
return Buffers.Slice(index * (int)SampleCount, (int)SampleCount);
|
|
}
|
|
|
|
public Span<float> GetBuffer(int index)
|
|
{
|
|
return Buffers.Span.Slice(index * (int)SampleCount, (int)SampleCount);
|
|
}
|
|
|
|
public ulong GetTimeElapsedSinceDspStartedProcessing()
|
|
{
|
|
return (ulong)PerformanceCounter.ElapsedNanoseconds - StartTime;
|
|
}
|
|
|
|
public void Process(HardwareDevice outputDevice)
|
|
{
|
|
OutputDevice = outputDevice;
|
|
|
|
StartTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
|
|
|
|
foreach (ICommand command in Commands)
|
|
{
|
|
if (command.Enabled)
|
|
{
|
|
bool shouldMeter = command.ShouldMeter();
|
|
|
|
long startTime = 0;
|
|
|
|
if (shouldMeter)
|
|
{
|
|
startTime = PerformanceCounter.ElapsedNanoseconds;
|
|
}
|
|
|
|
command.Process(this);
|
|
|
|
if (shouldMeter)
|
|
{
|
|
ulong effectiveElapsedTime = (ulong)(PerformanceCounter.ElapsedNanoseconds - startTime);
|
|
|
|
if (effectiveElapsedTime > command.EstimatedProcessingTime)
|
|
{
|
|
Logger.Warning?.Print(LogClass.AudioRenderer, $"Command {command.GetType().Name} took {effectiveElapsedTime}ns (expected {command.EstimatedProcessingTime}ns)");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
|
|
}
|
|
}
|
|
}
|