mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-04 22:37:57 +01:00
cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer.ShopServiceAccessor;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer
|
|
{
|
|
class IShopServiceAccessor : IpcService
|
|
{
|
|
private readonly KEvent _event;
|
|
|
|
private int _eventHandle;
|
|
|
|
public IShopServiceAccessor(Horizon system)
|
|
{
|
|
_event = new KEvent(system.KernelContext);
|
|
}
|
|
|
|
[Command(0)]
|
|
// CreateAsyncInterface(u64) -> (handle<copy>, object<nn::ec::IShopServiceAsync>)
|
|
public ResultCode CreateAsyncInterface(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new IShopServiceAsync());
|
|
|
|
if (_eventHandle == 0)
|
|
{
|
|
if (context.Process.HandleTable.GenerateHandle(_event.ReadableEvent, out _eventHandle) != KernelResult.Success)
|
|
{
|
|
throw new InvalidOperationException("Out of handles!");
|
|
}
|
|
}
|
|
|
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_eventHandle);
|
|
|
|
Logger.Stub?.PrintStub(LogClass.ServiceNim);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |