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https://github.com/GreemDev/Ryujinx.git
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9679896b94
* Add fixed-point variant of the UCVTF instruction * Change encoding of some fixed-point instructions to not allow invalid encodings * Fix Fcvtzu_Gp_Fixed encoding * Add SCVTF (fixed-point GP to Scalar) instruction * Simplify *Fixed encodings
21 lines
537 B
C#
21 lines
537 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeSimdCvt64 : OpCodeSimd64
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{
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public int FBits { get; private set; }
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public OpCodeSimdCvt64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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int scale = (opCode >> 10) & 0x3f;
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int sf = (opCode >> 31) & 0x1;
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FBits = 64 - scale;
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RegisterSize = sf != 0
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? State.RegisterSize.Int64
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: State.RegisterSize.Int32;
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}
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}
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} |