Ryujinx-uplift/Ryujinx.HLE/FileSystem
Thog d6b9babe1d Keep the GUI alive when closing a game (#888)
* Keep the GUI alive when closing a game

Make HLE.Switch init when starting a game and dispose it when closing
the GlScreen.

This also make HLE in charge of disposing the audio and gpu backend.

* Address Ac_k's comments

* Make sure to dispose the Discord module and use GTK quit method

Also update Discord Precense when closing a game.

* Make sure to dispose MainWindow

* Address gdk's comments
2020-01-21 23:23:11 +01:00
..
Content Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
SaveDataType.cs Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767) 2019-09-08 23:33:40 +02:00
SaveHelper.cs Update to LibHac 0.6.0 (#792) 2019-10-17 08:17:44 +02:00
SaveInfo.cs Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767) 2019-09-08 23:33:40 +02:00
SaveSpaceId.cs Implement ContentManager and related services (#438) 2018-11-18 17:37:41 -02:00
StorageId.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
VirtualFileSystem.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00