mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-05 14:57:57 +01:00
f16d7f91f1
* Improve compatibility of the inline keyboard with some games * Send an empty first text to avoid crashing some games * Implement SetCustomizedDictionaries and fix SetCustomizeDic * Expand Bg and Fg abbreviations in the swkbd applet * Fix variable names and add comments to software keyboard
78 lines
2.5 KiB
C#
78 lines
2.5 KiB
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|
{
|
|
/// <summary>
|
|
/// A structure with appearance configurations for the software keyboard when running in inline mode.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
|
struct SoftwareKeyboardAppear
|
|
{
|
|
private const int OkTextLength = 8;
|
|
|
|
/// <summary>
|
|
/// Some games send a Calc without intention of showing the keyboard, a
|
|
/// common trend observed is that this field will be != 0 in such cases.
|
|
/// </summary>
|
|
public uint ShouldBeHidden;
|
|
|
|
/// <summary>
|
|
/// The string displayed in the Submit button.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = OkTextLength + 1)]
|
|
public string OkText;
|
|
|
|
/// <summary>
|
|
/// The character displayed in the left button of the numeric keyboard.
|
|
/// </summary>
|
|
public char LeftOptionalSymbolKey;
|
|
|
|
/// <summary>
|
|
/// The character displayed in the right button of the numeric keyboard.
|
|
/// </summary>
|
|
public char RightOptionalSymbolKey;
|
|
|
|
/// <summary>
|
|
/// When set, predictive typing is enabled making use of the system dictionary, and any custom user dictionary.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool PredictionEnabled;
|
|
|
|
public byte Empty;
|
|
|
|
/// <summary>
|
|
/// Specifies prohibited characters that cannot be input into the text entry area.
|
|
/// </summary>
|
|
public InvalidCharFlags InvalidCharFlag;
|
|
|
|
public int Padding1;
|
|
public int Padding2;
|
|
|
|
/// <summary>
|
|
/// Indicates the return button is enabled in the keyboard. This allows for input with multiple lines.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool UseNewLine;
|
|
|
|
/// <summary>
|
|
/// [10.0.0+] If value is 1 or 2, then keytopAsFloating=0 and footerScalable=1 in Calc.
|
|
/// </summary>
|
|
public byte Unknown1;
|
|
|
|
public byte Padding4;
|
|
public byte Padding5;
|
|
|
|
/// <summary>
|
|
/// Bitmask 0x1000 of the Calc and DirectionalButtonAssignEnabled in bitmask 0x10000000.
|
|
/// </summary>
|
|
public uint CalcFlags;
|
|
|
|
public uint Padding6;
|
|
public uint Padding7;
|
|
public uint Padding8;
|
|
public uint Padding9;
|
|
public uint Padding10;
|
|
public uint Padding11;
|
|
}
|
|
}
|