Ryujinx-uplift/Ryujinx.HLE/HOS
Ac_K e2ffa5a125
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00
..
Applets Update to LibHac 0.15.0 (#2986) 2022-01-12 12:22:19 +01:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Ipc misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
Kernel Fix GetUserDisableCount NRE (#3187) 2022-03-12 18:12:12 +01:00
Services ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 2022-03-15 04:07:07 +01:00
SystemState Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
Tamper Add Cheat Manager (#2964) 2022-01-03 09:39:43 +01:00
ApplicationLoader.cs Mod loading from atmosphere SD directories (#3176) 2022-03-06 22:12:01 +01:00
ArmProcessContext.cs Enable CPU JIT cache invalidation (#2965) 2022-02-18 02:53:18 +01:00
ArmProcessContextFactory.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
LibHacHorizonManager.cs Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
ModLoader.cs Mod loading from atmosphere SD directories (#3176) 2022-03-06 22:12:01 +01:00
ProgramLoader.cs Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00