mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-12 02:01:06 +01:00
da4e0856c9
* controller image changes depending on the selected controller type the new controller image assets are temporary until i get new ones * Game list scans subdirs for games * Key file existence check * Only shows Program NCAs in Application list * Change shown GUI columns without restarting * Sort by column if you click on the column header Columns are sorted as text so there are inaccuracies on some columns * Fix sort on Time Played, Last Played and File Size columns * Add ability to designate favourite games #1 TODO: - Make fav games persistent - Fix invisible check marks due to theme * Add ability to designate favourite games #2 Also removed default theme * Added a Windows specific build condition and a Linux bug fix * bugfix * Load metadata from JSONs * Temp bug fix for MacOS * lil clean up * requested changes * Misc fixes * edited schema and config * Show the TitleID of games on the title bar * gui column config option have names * Async loading of game list * bugfix and cleanup * thog's requested changes * requested changes and cleanup still need to fix the gtk seizure * Fix issue where an ExeFS as a NSP didn't show up in the application list * Minor fixes * catch glib unhandled exceptions * Make sure to do UI manipulation in the main thread * Print path of invalid files * Ac_k's requested changes * Return of the dark theme * move AboutInfo struct to another file * sort usings * changes - gdkchan's requested changes that have been marked resolved - made some structs internal as they aren't used outside of the GUI - renamed Ryujinx.UI to Ryujinx.Ui to fit naming convention and folder structure - fixed bug where controller type dropdown box is stretched
418 lines
24 KiB
XML
418 lines
24 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- Generated with glade 3.22.1 -->
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<interface>
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<requires lib="gtk+" version="3.20"/>
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<object class="GtkApplicationWindow" id="_mainWin">
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<property name="can_focus">False</property>
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<property name="title" translatable="yes">Ryujinx</property>
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<property name="window_position">center</property>
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<property name="default_width">1280</property>
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<property name="default_height">750</property>
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<child>
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<placeholder/>
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</child>
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<child>
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<object class="GtkBox" id="_box">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkMenuBar" id="MenuBar">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkMenuItem" id="FileMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">File</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkMenuItem" id="LoadApplicationFile">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Open a file chooser to chose a switch compatible file to load</property>
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<property name="label" translatable="yes">Load Application from File</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Load_Application_File" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="LoadApplicationFolder">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Open a file chooser to chose a switch compatible, unpacked application to load</property>
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<property name="label" translatable="yes">Load Unpacked Game</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Load_Application_Folder" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="OpenRyuFolder">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Open Ryujinx filesystem folder</property>
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<property name="label" translatable="yes">Open Ryujinx Folder</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Open_Ryu_Folder" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="Exit">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Exit Ryujinx</property>
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<property name="label" translatable="yes">Exit</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Exit_Pressed" swapped="no"/>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="OptionsMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Options</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkCheckMenuItem" id="_fullScreen">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Fullscreens the window</property>
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<property name="label" translatable="yes">Fullscreen</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="FullScreen_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="_stopEmulation">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Stop emualtion of the current game and return to game selection</property>
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<property name="label" translatable="yes">Stop Emulation</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="StopEmulation_Pressed" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="GUIColumns">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Select which GUI columns to enable</property>
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<property name="label" translatable="yes">Enable GUI Columns</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkCheckMenuItem" id="_favToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Favorite Games Column in the game list</property>
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<property name="label" translatable="yes">Enable Favorite Games Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Fav_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_iconToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Icon Column in the game list</property>
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<property name="label" translatable="yes">Enable Icon Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Icon_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_appToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Title Name/ID Column in the game list</property>
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<property name="label" translatable="yes">Enable Title Name/ID Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Title_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_developerToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Developer Column in the game list</property>
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<property name="label" translatable="yes">Enable Developer Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Developer_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_versionToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Version Column in the game list</property>
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<property name="label" translatable="yes">Enable Version Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Version_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_timePlayedToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Time Played Column in the game list</property>
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<property name="label" translatable="yes">Enable Time Played Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="TimePlayed_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_lastPlayedToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Last Played Column in the game list</property>
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<property name="label" translatable="yes">Enable Last Played Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="LastPlayed_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_fileExtToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable file extension column in the game list</property>
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<property name="label" translatable="yes">Enable File Ext Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="FileExt_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_fileSizeToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable File Size Column in the game list</property>
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<property name="label" translatable="yes">Enable File Size Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="FileSize_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_pathToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Path Column in the game list</property>
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<property name="label" translatable="yes">Enable Path Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Path_Toggled" swapped="no"/>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="SettingsMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Open settings window</property>
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<property name="label" translatable="yes">Settings</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Settings_Pressed" swapped="no"/>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="ToolsMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Tools</property>
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<property name="use_underline">True</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="HelpMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Help</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkMenuItem" id="CheckUpdates">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Check for updates to Ryujinx (requires Ryujinx Installer)</property>
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<property name="label" translatable="yes">Check for Updates</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="Update_Pressed" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="About">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Open about window</property>
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<property name="label" translatable="yes">About</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="About_Pressed" swapped="no"/>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="MainBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkScrolledWindow" id="_gameTableWindow">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="shadow_type">in</property>
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<child>
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<object class="GtkTreeView" id="_gameTable">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="reorderable">True</property>
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<property name="hover_selection">True</property>
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<signal name="row-activated" handler="Row_Activated" swapped="no"/>
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<child internal-child="selection">
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<object class="GtkTreeSelection"/>
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</child>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="FooterBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkEventBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<signal name="button-release-event" handler="RefreshList_Pressed" swapped="no"/>
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<child>
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<object class="GtkImage">
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<property name="name">RefreshList</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="stock">gtk-refresh</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkLabel" id="_progressLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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<property name="margin_top">2</property>
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<property name="margin_bottom">2</property>
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<property name="label" translatable="yes">0/0 Games Loaded</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkLevelBar" id="_progressBar">
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<property name="width_request">200</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">start</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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</child>
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</object>
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</interface>
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