..
Multithreading
GPU: Dispose Renderer after running deferred actions ( #5144 )
2023-05-31 21:43:20 +00:00
AddressMode.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
AdvancedBlendDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
AdvancedBlendOp.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
AdvancedBlendOverlap.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
AntiAliasing.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BlendDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BlendFactor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BlendOp.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BufferAccess.cs
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) ( #4711 )
2023-05-01 16:05:12 -03:00
BufferAssignment.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BufferHandle.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BufferRange.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Capabilities.cs
Implement transform feedback emulation for hardware without native support ( #5080 )
2023-06-10 18:31:38 -03:00
ColorF.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
CompareMode.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
CompareOp.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
CounterType.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DepthMode.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DepthStencilMode.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DepthTestDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DeviceInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Extents2D.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Extents2DF.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Face.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Format.cs
Allow BGRA images on Vulkan ( #5203 )
2023-06-03 03:43:00 +00:00
FrontFace.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
HardwareInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ICounterEvent.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ImageCrop.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
IndexType.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
IPipeline.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
IProgram.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
IRenderer.cs
GPU: Dispose Renderer after running deferred actions ( #5144 )
2023-05-31 21:43:20 +00:00
ISampler.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ITexture.cs
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) ( #4711 )
2023-05-01 16:05:12 -03:00
IWindow.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
LogicalOp.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
MagFilter.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
MinFilter.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
MultisampleDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Origin.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PinnedSpan.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PolygonMode.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PolygonModeMask.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PrimitiveTopology.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ProgramLinkStatus.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ProgramPipelineState.cs
Vulkan: Include DepthMode in ProgramPipelineState ( #5185 )
2023-06-01 09:05:39 +02:00
Rectangle.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ResourceLayout.cs
Replace ShaderBindings with new ResourceLayout structure for Vulkan ( #5025 )
2023-05-21 14:04:21 -03:00
Ryujinx.Graphics.GAL.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
SamplerCreateInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ScreenCaptureImageInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ShaderInfo.cs
Replace ShaderBindings with new ResourceLayout structure for Vulkan ( #5025 )
2023-05-21 14:04:21 -03:00
ShaderSource.cs
Replace ShaderBindings with new ResourceLayout structure for Vulkan ( #5025 )
2023-05-21 14:04:21 -03:00
StencilOp.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
StencilTestDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
SupportBufferUpdater.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
SwizzleComponent.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Target.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
TextureCreateInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
TextureReleaseCallback.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
UpscaleType.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
VertexAttribDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
VertexBufferDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Viewport.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ViewportSwizzle.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00